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Implement relative widget sizing and positioning #4

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redstarcoder opened this issue Nov 3, 2016 · 0 comments
Open

Implement relative widget sizing and positioning #4

redstarcoder opened this issue Nov 3, 2016 · 0 comments
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@redstarcoder
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Not 100% on the details of this issue but there should be some simple way to draw widgets that move and scale to the *glfw.Window/draw2d.GraphicContext size.

@redstarcoder redstarcoder added this to the v1 milestone Nov 3, 2016
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