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BGE (Blender Game Engine) add-on with utility menu for game development workflow mainly focused on using external scripts for game components (KX_PythonComponent)

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Flow Menu Components

What is this?

BGE (Blender Game Engine) add-on with utility menu for game development workflow mainly focused on using external scripts for game components (KX_PythonComponent)

Tutorials

Download

You can download of version 1.0.0 here: release

Install

To install addon is simple, basicly you need enter in User Preferences of the UPBGE or RangeEngine and navegate to addon tab and to click in import addon to find the zip file of this addon.

To init the addon after you installed use shortcut ALT + Q on the View 3D or Logic Editor.

Usage

The using of this addon is simple, but if you want a better know how it works follow the below steps.

Step-01: Save you .blender or .range file in a folder will be you root dir for all files in you game.

Save you file

Step-02: The first time on you use create component in Game Component tab of addon its be create a folder called scripts if not exists a folder with this name in root dir. Now you can create many modules and classes.

Need create component Open create component Created the scripts folder

Step-03 Creating a module

INFO: when you go create a module or python class you should pay attention at one thing: what module it's selected because that's where it will be created a new module with class or a just class.

Below you can see scripts module is selected and a new module called player with a class called movement will be created.

Create a module and class Create a module and class

Step-04 Creating a class

To create a only class you just need leave module textfield empty. But again, pay attention what module is selected.

Create a module and class Create a module and class

Others tabs of addon

Tab Object: contain many object operators that often you use in game engine.

Create a module and class

Tab Logic: contain many logic operators that often you use in game engine and Expanded Only Select option that expand the Sensor and your Controllers and Actuators linked on the Logic Editor.

Create a module and class

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BGE (Blender Game Engine) add-on with utility menu for game development workflow mainly focused on using external scripts for game components (KX_PythonComponent)

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