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NTSC non-interlaced mode doesn't work properly. #12
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I was able to fix this issue with a small change to the source code. Here's the diff:
I realized that the code that deals with the non-interlaced mode in src/drivers/ps2/init.c (pasted below) would result in a 640x224 video mode when using the NTSC non-interlaced mode. Changing the NTSC resolution to 640x480 as done above so that the non-interlaced mode would be 640x240 fixed the image.
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Can you upload a compiled .elf somewhere? Would greatly appreciate it! |
I would also like access to an elf with this tweak. I'm using a 9PT50 and 240p games look the best on it without the flickering from the interlaced 480i signal. |
NES resolutions: or doubled: unfortunately, PS2 doesn't handle 512 widths, so I changed it to 640 in all resolutions |
Also wondering if you could please upload your compiled .elf. I would love to play 240p on my CRT and the interlaced flickering is just too much on the eyes. |
Setting the "Interlaced" setting to Off on the menu stretches the emulator's screen such that only half the screen is displayed. I'm trying to use the emulator in 240p. Am I doing something wrong?
I'm using a SCPH-90XXX console with the latest release [x.3.3], connected to a CRT through component cables. I can provide a picture if necessary!
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