NAME
SetCollision -- Set a pointer to a user collision routine.
SYNOPSIS
SetCollision(num, routine, GInfo)
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void SetCollision(ULONG, VOID (*)(), struct GelsInfo *);
Links: GelsInfo
FUNCTION
Sets a specified entry (num) in the user's collision vectors table equal to the address of the specified collision routine.
INPUTS
num = collision vector number routine = pointer to the user's collision routine GInfo = pointer to a GelsInfo structure
RESULT
BUGS
SEE ALSO