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SetCollision.md

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NAME

SetCollision -- Set a pointer to a user collision routine.

SYNOPSIS

    SetCollision(num, routine, GInfo)
                 D0   A0       A1

    void SetCollision(ULONG, VOID (*)(), struct GelsInfo *);

Links: GelsInfo

FUNCTION

Sets a specified entry (num) in the user's collision vectors table equal to the address of the specified collision routine.

INPUTS

num = collision vector number routine = pointer to the user's collision routine GInfo = pointer to a GelsInfo structure

RESULT

BUGS

SEE ALSO

InitGels graphics/gels.h graphics/rastport.h