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vectorToWorldFrame() is described with Convert a local body point to world frame. but it should be something like Convert a local vector to world vector. and maybe hint that it rotates the vector with the body quaternion.
vectorToWorldFrame()
is described withConvert a local body point to world frame.
but it should be something likeConvert a local vector to world vector.
and maybe hint that it rotates the vector with the body quaternion.https://github.com/pmndrs/cannon-es/blob/master/src/objects/Body.ts#L625
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