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cpuminer.go
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cpuminer.go
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// Copyright (c) 2014-2016 The btcsuite developers
// Copyright (c) 2015-2018 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"encoding/binary"
"errors"
"fmt"
"math/rand"
"sync"
"time"
"github.com/picfight/pfcd/blockchain"
"github.com/picfight/pfcd/chaincfg"
"github.com/picfight/pfcd/chaincfg/chainhash"
"github.com/picfight/pfcd/dcrutil"
"github.com/picfight/pfcd/wire"
)
const (
// maxNonce is the maximum value a nonce can be in a block header.
maxNonce = ^uint32(0) // 2^32 - 1
// maxExtraNonce is the maximum value an extra nonce used in a coinbase
// transaction can be.
maxExtraNonce = ^uint64(0) // 2^64 - 1
// hpsUpdateSecs is the number of seconds to wait in between each
// update to the hashes per second monitor.
hpsUpdateSecs = 10
// hashUpdateSec is the number of seconds each worker waits in between
// notifying the speed monitor with how many hashes have been completed
// while they are actively searching for a solution. This is done to
// reduce the amount of syncs between the workers that must be done to
// keep track of the hashes per second.
hashUpdateSecs = 15
// maxSimnetToMine is the maximum number of blocks to mine on HEAD~1
// for simnet so that you don't run out of memory if tickets for
// some reason run out during simulations.
maxSimnetToMine uint8 = 4
)
var (
// defaultNumWorkers is the default number of workers to use for mining
// and is based on the number of processor cores. This helps ensure the
// system stays reasonably responsive under heavy load.
defaultNumWorkers = uint32(chaincfg.CPUMinerThreads)
// littleEndian is a convenience variable since binary.LittleEndian is
// quite long.
littleEndian = binary.LittleEndian
)
// cpuminerConfig is a descriptor containing the cpu miner configuration.
type cpuminerConfig struct {
// ChainParams identifies which chain parameters the cpu miner is
// associated with.
ChainParams *chaincfg.Params
// PermitConnectionlessMining allows single node mining on simnet.
PermitConnectionlessMining bool
// BlockTemplateGenerator identifies the instance to use in order to
// generate block templates that the miner will attempt to solve.
BlockTemplateGenerator *BlkTmplGenerator
// MiningAddrs is a list of payment addresses to use for the generated
// blocks. Each generated block will randomly choose one of them.
MiningAddrs []dcrutil.Address
// ProcessBlock defines the function to call with any solved blocks.
// It typically must run the provided block through the same set of
// rules and handling as any other block coming from the network.
ProcessBlock func(*dcrutil.Block, blockchain.BehaviorFlags) (bool, error)
// ConnectedCount defines the function to use to obtain how many other
// peers the server is connected to. This is used by the automatic
// persistent mining routine to determine whether or it should attempt
// mining. This is useful because there is no point in mining when not
// connected to any peers since there would no be anyone to send any
// found blocks to.
ConnectedCount func() int32
// IsCurrent defines the function to use to obtain whether or not the
// block chain is current. This is used by the automatic persistent
// mining routine to determine whether or it should attempt mining.
// This is useful because there is no point in mining if the chain is
// not current since any solved blocks would be on a side chain and and
// up orphaned anyways.
IsCurrent func() bool
}
// CPUMiner provides facilities for solving blocks (mining) using the CPU in
// a concurrency-safe manner. It consists of two main goroutines -- a speed
// monitor and a controller for worker goroutines which generate and solve
// blocks. The number of goroutines can be set via the SetMaxGoRoutines
// function, but the default is based on the number of processor cores in the
// system which is typically sufficient.
type CPUMiner struct {
sync.Mutex
g *BlkTmplGenerator
cfg *cpuminerConfig
numWorkers uint32
started bool
discreteMining bool
submitBlockLock sync.Mutex
wg sync.WaitGroup
workerWg sync.WaitGroup
updateNumWorkers chan struct{}
queryHashesPerSec chan float64
updateHashes chan uint64
speedMonitorQuit chan struct{}
quit chan struct{}
// This is a map that keeps track of how many blocks have
// been mined on each parent by the CPUMiner. It is only
// for use in simulation networks, to diminish memory
// exhaustion. It should not race because it's only
// accessed in a single threaded loop below.
minedOnParents map[chainhash.Hash]uint8
}
// speedMonitor handles tracking the number of hashes per second the mining
// process is performing. It must be run as a goroutine.
func (m *CPUMiner) speedMonitor() {
minrLog.Tracef("CPU miner speed monitor started")
var hashesPerSec float64
var totalHashes uint64
ticker := time.NewTicker(time.Second * hpsUpdateSecs)
defer ticker.Stop()
out:
for {
select {
// Periodic updates from the workers with how many hashes they
// have performed.
case numHashes := <-m.updateHashes:
totalHashes += numHashes
// Time to update the hashes per second.
case <-ticker.C:
curHashesPerSec := float64(totalHashes) / hpsUpdateSecs
if hashesPerSec == 0 {
hashesPerSec = curHashesPerSec
}
hashesPerSec = (hashesPerSec + curHashesPerSec) / 2
totalHashes = 0
if hashesPerSec != 0 {
minrLog.Debugf("Hash speed: %6.0f kilohashes/s",
hashesPerSec/1000)
}
// Request for the number of hashes per second.
case m.queryHashesPerSec <- hashesPerSec:
// Nothing to do.
case <-m.speedMonitorQuit:
break out
}
}
m.wg.Done()
minrLog.Tracef("CPU miner speed monitor done")
}
// submitBlock submits the passed block to network after ensuring it passes all
// of the consensus validation rules.
func (m *CPUMiner) submitBlock(block *dcrutil.Block) bool {
m.submitBlockLock.Lock()
defer m.submitBlockLock.Unlock()
// Process this block using the same rules as blocks coming from other
// nodes. This will in turn relay it to the network like normal.
isOrphan, err := m.cfg.ProcessBlock(block, blockchain.BFNone)
if err != nil {
// Anything other than a rule violation is an unexpected error,
// so log that error as an internal error.
rErr, ok := err.(blockchain.RuleError)
if !ok {
minrLog.Errorf("Unexpected error while processing "+
"block submitted via CPU miner: %v", err)
return false
}
// Occasionally errors are given out for timing errors with
// ReduceMinDifficulty and high block works that is above
// the target. Feed these to debug.
if m.cfg.ChainParams.ReduceMinDifficulty &&
rErr.ErrorCode == blockchain.ErrHighHash {
minrLog.Debugf("Block submitted via CPU miner rejected "+
"because of ReduceMinDifficulty time sync failure: %v",
err)
return false
}
// Other rule errors should be reported.
minrLog.Errorf("Block submitted via CPU miner rejected: %v", err)
return false
}
if isOrphan {
minrLog.Errorf("Block submitted via CPU miner is an orphan building "+
"on parent %v", block.MsgBlock().Header.PrevBlock)
return false
}
// The block was accepted.
coinbaseTxOuts := block.MsgBlock().Transactions[0].TxOut
coinbaseTxGenerated := int64(0)
for _, out := range coinbaseTxOuts {
coinbaseTxGenerated += out.Value
}
minrLog.Infof("Block submitted via CPU miner accepted (hash %s, "+
"height %v, amount %v)", block.Hash(), block.Height(),
dcrutil.Amount(coinbaseTxGenerated))
return true
}
// solveBlock attempts to find some combination of a nonce, extra nonce, and
// current timestamp which makes the passed block hash to a value less than the
// target difficulty. The timestamp is updated periodically and the passed
// block is modified with all tweaks during this process. This means that
// when the function returns true, the block is ready for submission.
//
// This function will return early with false when conditions that trigger a
// stale block such as a new block showing up or periodically when there are
// new transactions and enough time has elapsed without finding a solution.
func (m *CPUMiner) solveBlock(msgBlock *wire.MsgBlock, ticker *time.Ticker, quit chan struct{}) bool {
// Choose a random extra nonce offset for this block template and
// worker.
enOffset, err := wire.RandomUint64()
if err != nil {
minrLog.Errorf("Unexpected error while generating random "+
"extra nonce offset: %v", err)
enOffset = 0
}
// Create a couple of convenience variables.
header := &msgBlock.Header
targetDifficulty := blockchain.CompactToBig(header.Bits)
// Initial state.
lastGenerated := time.Now()
lastTxUpdate := m.g.txSource.LastUpdated()
hashesCompleted := uint64(0)
// Note that the entire extra nonce range is iterated and the offset is
// added relying on the fact that overflow will wrap around 0 as
// provided by the Go spec.
for extraNonce := uint64(0); extraNonce < maxExtraNonce; extraNonce++ {
// Update the extra nonce in the block template header with the
// new value.
littleEndian.PutUint64(header.ExtraData[:], extraNonce+enOffset)
// Search through the entire nonce range for a solution while
// periodically checking for early quit and stale block
// conditions along with updates to the speed monitor.
for i := uint32(0); i <= maxNonce; i++ {
select {
case <-quit:
return false
case <-ticker.C:
m.updateHashes <- hashesCompleted
hashesCompleted = 0
// The current block is stale if the memory pool
// has been updated since the block template was
// generated and it has been at least 3 seconds,
// or if it's been one minute.
now := time.Now()
if (lastTxUpdate != m.g.txSource.LastUpdated() &&
now.After(lastGenerated.Add(3*time.Second))) ||
now.After(lastGenerated.Add(60*time.Second)) {
return false
}
err = m.g.UpdateBlockTime(header)
if err != nil {
minrLog.Warnf("CPU miner unable to update block template "+
"time: %v", err)
return false
}
default:
// Non-blocking select to fall through
}
// Update the nonce and hash the block header.
header.Nonce = i
hash := header.BlockHash()
hashesCompleted++
// The block is solved when the new block hash is less
// than the target difficulty. Yay!
if blockchain.HashToBig(&hash).Cmp(targetDifficulty) <= 0 {
m.updateHashes <- hashesCompleted
return true
}
}
}
return false
}
// generateBlocks is a worker that is controlled by the miningWorkerController.
// It is self contained in that it creates block templates and attempts to solve
// them while detecting when it is performing stale work and reacting
// accordingly by generating a new block template. When a block is solved, it
// is submitted.
//
// It must be run as a goroutine.
func (m *CPUMiner) generateBlocks(quit chan struct{}) {
minrLog.Tracef("Starting generate blocks worker")
// Start a ticker which is used to signal checks for stale work and
// updates to the speed monitor.
ticker := time.NewTicker(333 * time.Millisecond)
defer ticker.Stop()
out:
for {
// Quit when the miner is stopped.
select {
case <-quit:
break out
default:
// Non-blocking select to fall through
}
// No point in searching for a solution before the chain is
// synced. Also, grab the same lock as used for block
// submission, since the current block will be changing and
// this would otherwise end up building a new block template on
// a block that is in the process of becoming stale.
m.submitBlockLock.Lock()
curHeight := m.g.chain.BestSnapshot().Height
if curHeight < 90000 {
m.submitBlockLock.Unlock()
time.Sleep(time.Second)
continue
}
// Choose a payment address at random.
rand.Seed(time.Now().UnixNano())
payToAddr := m.cfg.MiningAddrs[rand.Intn(len(m.cfg.MiningAddrs))]
// Create a new block template using the available transactions
// in the memory pool as a source of transactions to potentially
// include in the block.
template, err := m.g.NewBlockTemplate(payToAddr)
m.submitBlockLock.Unlock()
if err != nil {
errStr := fmt.Sprintf("Failed to create new block (1) "+
"template: %v", err)
minrLog.Errorf(errStr)
continue
}
// Not enough voters.
if template == nil {
continue
}
// This prevents you from causing memory exhaustion issues
// when mining aggressively in a simulation network.
if m.cfg.PermitConnectionlessMining {
if m.minedOnParents[template.Block.Header.PrevBlock] >=
maxSimnetToMine {
minrLog.Tracef("too many blocks mined on parent, stopping " +
"until there are enough votes on these to make a new " +
"block")
continue
}
}
// Attempt to solve the block. The function will exit early
// with false when conditions that trigger a stale block, so
// a new block template can be generated. When the return is
// true a solution was found, so submit the solved block.
if m.solveBlock(template.Block, ticker, quit) {
block := dcrutil.NewBlock(template.Block)
m.submitBlock(block)
time.Sleep(1 * time.Minute)
m.minedOnParents[template.Block.Header.PrevBlock]++
}
}
m.workerWg.Done()
minrLog.Tracef("Generate blocks worker done")
}
// miningWorkerController launches the worker goroutines that are used to
// generate block templates and solve them. It also provides the ability to
// dynamically adjust the number of running worker goroutines.
//
// It must be run as a goroutine.
func (m *CPUMiner) miningWorkerController() {
// launchWorkers groups common code to launch a specified number of
// workers for generating blocks.
var runningWorkers []chan struct{}
launchWorkers := func(numWorkers uint32) {
for i := uint32(0); i < numWorkers; i++ {
quit := make(chan struct{})
runningWorkers = append(runningWorkers, quit)
m.workerWg.Add(1)
go m.generateBlocks(quit)
}
}
// Launch the current number of workers by default.
runningWorkers = make([]chan struct{}, 0, m.numWorkers)
launchWorkers(m.numWorkers)
out:
for {
select {
// Update the number of running workers.
case <-m.updateNumWorkers:
// No change.
numRunning := uint32(len(runningWorkers))
if m.numWorkers == numRunning {
continue
}
// Add new workers.
if m.numWorkers > numRunning {
launchWorkers(m.numWorkers - numRunning)
continue
}
// Signal the most recently created goroutines to exit.
for i := numRunning - 1; i >= m.numWorkers; i-- {
close(runningWorkers[i])
runningWorkers[i] = nil
runningWorkers = runningWorkers[:i]
}
case <-m.quit:
for _, quit := range runningWorkers {
close(quit)
}
break out
}
}
// Wait until all workers shut down to stop the speed monitor since
// they rely on being able to send updates to it.
m.workerWg.Wait()
close(m.speedMonitorQuit)
m.wg.Done()
}
// Start begins the CPU mining process as well as the speed monitor used to
// track hashing metrics. Calling this function when the CPU miner has
// already been started will have no effect.
//
// This function is safe for concurrent access.
func (m *CPUMiner) Start() {
m.Lock()
defer m.Unlock()
// Nothing to do if the miner is already running or if running in discrete
// mode (using GenerateNBlocks).
if m.started || m.discreteMining {
return
}
m.quit = make(chan struct{})
m.speedMonitorQuit = make(chan struct{})
m.wg.Add(2)
go m.speedMonitor()
go m.miningWorkerController()
m.started = true
m.SetNumWorkers(1)
minrLog.Infof("CPU miner started")
}
// Stop gracefully stops the mining process by signalling all workers, and the
// speed monitor to quit. Calling this function when the CPU miner has not
// already been started will have no effect.
//
// This function is safe for concurrent access.
func (m *CPUMiner) Stop() {
m.Lock()
defer m.Unlock()
// Nothing to do if the miner is not currently running or if running in
// discrete mode (using GenerateNBlocks).
if !m.started || m.discreteMining {
return
}
close(m.quit)
m.wg.Wait()
m.started = false
minrLog.Infof("CPU miner stopped")
}
// IsMining returns whether or not the CPU miner has been started and is
// therefore currenting mining.
//
// This function is safe for concurrent access.
func (m *CPUMiner) IsMining() bool {
m.Lock()
defer m.Unlock()
return m.started
}
// HashesPerSecond returns the number of hashes per second the mining process
// is performing. 0 is returned if the miner is not currently running.
//
// This function is safe for concurrent access.
func (m *CPUMiner) HashesPerSecond() float64 {
m.Lock()
defer m.Unlock()
// Nothing to do if the miner is not currently running.
if !m.started {
return 0
}
return <-m.queryHashesPerSec
}
// SetNumWorkers sets the number of workers to create which solve blocks. Any
// negative values will cause a default number of workers to be used which is
// based on the number of processor cores in the system. A value of 0 will
// cause all CPU mining to be stopped.
//
// This function is safe for concurrent access.
func (m *CPUMiner) SetNumWorkers(numWorkers int32) {
if numWorkers == 0 {
m.Stop()
}
// Don't lock until after the first check since Stop does its own
// locking.
m.Lock()
defer m.Unlock()
// Use default if provided value is negative.
if numWorkers < 0 {
m.numWorkers = defaultNumWorkers
} else {
m.numWorkers = uint32(numWorkers)
}
// When the miner is already running, notify the controller about the
// the change.
if m.started {
m.updateNumWorkers <- struct{}{}
}
}
// NumWorkers returns the number of workers which are running to solve blocks.
//
// This function is safe for concurrent access.
func (m *CPUMiner) NumWorkers() int32 {
m.Lock()
defer m.Unlock()
return int32(m.numWorkers)
}
// GenerateNBlocks generates the requested number of blocks. It is self
// contained in that it creates block templates and attempts to solve them while
// detecting when it is performing stale work and reacting accordingly by
// generating a new block template. When a block is solved, it is submitted.
// The function returns a list of the hashes of generated blocks.
func (m *CPUMiner) GenerateNBlocks(n uint32) ([]*chainhash.Hash, error) {
m.Lock()
// Respond with an error if there's virtually 0 chance of CPU-mining a block.
if !m.cfg.ChainParams.GenerateSupported {
m.Unlock()
return nil, errors.New("no support for `generate` on the current " +
"network, " + m.cfg.ChainParams.Net.String() +
", as it's unlikely to be possible to CPU-mine a block.")
}
// Respond with an error if server is already mining.
if m.started || m.discreteMining {
m.Unlock()
return nil, errors.New("server is already CPU mining. Please call " +
"`setgenerate 0` before calling discrete `generate` commands.")
}
m.started = true
m.discreteMining = true
m.speedMonitorQuit = make(chan struct{})
m.wg.Add(1)
go m.speedMonitor()
m.Unlock()
minrLog.Tracef("Generating %d blocks", n)
i := uint32(0)
blockHashes := make([]*chainhash.Hash, n)
// Start a ticker which is used to signal checks for stale work and
// updates to the speed monitor.
ticker := time.NewTicker(time.Second * hashUpdateSecs)
defer ticker.Stop()
for {
// Read updateNumWorkers in case someone tries a `setgenerate` while
// we're generating. We can ignore it as the `generate` RPC call only
// uses 1 worker.
select {
case <-m.updateNumWorkers:
default:
}
// Grab the lock used for block submission, since the current block will
// be changing and this would otherwise end up building a new block
// template on a block that is in the process of becoming stale.
m.submitBlockLock.Lock()
// Choose a payment address at random.
rand.Seed(time.Now().UnixNano())
payToAddr := m.cfg.MiningAddrs[rand.Intn(len(m.cfg.MiningAddrs))]
// Create a new block template using the available transactions
// in the memory pool as a source of transactions to potentially
// include in the block.
template, err := m.g.NewBlockTemplate(payToAddr)
m.submitBlockLock.Unlock()
if err != nil {
errStr := fmt.Sprintf("Failed to create new block (2)"+
"template: %v", err)
minrLog.Errorf(errStr)
continue
}
if template == nil {
errStr := fmt.Sprintf("Not enough voters on parent block " +
"and failed to pull parent template")
minrLog.Debugf(errStr)
continue
}
// Attempt to solve the block. The function will exit early
// with false when conditions that trigger a stale block, so
// a new block template can be generated. When the return is
// true a solution was found, so submit the solved block.
if m.solveBlock(template.Block, ticker, nil) {
block := dcrutil.NewBlock(template.Block)
m.submitBlock(block)
blockHashes[i] = block.Hash()
i++
if i == n {
minrLog.Tracef("Generated %d blocks", i)
m.Lock()
close(m.speedMonitorQuit)
m.wg.Wait()
m.started = false
m.discreteMining = false
m.Unlock()
return blockHashes, nil
}
}
}
}
// newCPUMiner returns a new instance of a CPU miner for the provided server.
// Use Start to begin the mining process. See the documentation for CPUMiner
// type for more details.
func newCPUMiner(cfg *cpuminerConfig) *CPUMiner {
return &CPUMiner{
g: cfg.BlockTemplateGenerator,
cfg: cfg,
numWorkers: defaultNumWorkers,
updateNumWorkers: make(chan struct{}),
queryHashesPerSec: make(chan float64),
updateHashes: make(chan uint64),
minedOnParents: make(map[chainhash.Hash]uint8),
}
}