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If I compile invalid shader the render loop crashes and I'm not able to restart it no matter what.
Chrome shows:
glDrawElements: Source and destination textures of the draw are the same.
Firefox complains about feedback loop.
The text was updated successfully, but these errors were encountered:
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If I compile invalid shader the render loop crashes and I'm not able to restart it no matter what.
Chrome shows:
Firefox complains about feedback loop.
The text was updated successfully, but these errors were encountered: