forked from wb2osz/direwolf
-
Notifications
You must be signed in to change notification settings - Fork 2
/
dedupe.c
243 lines (214 loc) · 6.63 KB
/
dedupe.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
//
// This file is part of Dire Wolf, an amateur radio packet TNC.
//
// Copyright (C) 2011, 2013 John Langner, WB2OSZ
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
/*------------------------------------------------------------------
*
* Name: dedupe.c
*
* Purpose: Avoid transmitting duplicate packets which are too
* close together.
*
*
* Description: We want to avoid digipeating duplicate packets to
* to help reduce radio channel congestion with
* redundant information.
* Duplicate packets can occur in several ways:
*
* (1) A digipeated packet can loop between 2 or more
* digipeaters. For example:
*
* W1ABC>APRS,WIDE3-3
* W1ABC>APRS,mycall*,WIDE3-2
* W1ABC>APRS,mycall,RPT1*,WIDE3-1
* W1ABC>APRS,mycall,RPT1,mycall*
*
* (2) We could hear our own original transmission
* repeated by someone else. Example:
*
* mycall>APRS,WIDE3-3
* mycall>APRS,RPT1*,WIDE3-2
* mycall>APRS,RPT1*,mycall*,WIDE3-1
*
* (3) We could hear the same packet from multiple
* digipeaters (with or without the original).
*
* W1ABC>APRS,WIDE3-2
* W1ABC>APRS,RPT1*,WIDE3-2
* W1ABC>APRS,RPT2*,WIDE3-2
* W1ABC>APRS,RPT3*,WIDE3-2
*
* (4) Someone could be sending the same thing over and
* over with very little delay in between.
*
* W1ABC>APRS,WIDE3-3
* W1ABC>APRS,WIDE3-3
* W1ABC>APRS,WIDE3-3
*
* We can catch the first two by looking for 'mycall' in
* the source or digipeater fields.
*
* The other two cases require us to keep a record of what
* we transmitted recently and test for duplicates that
* should be dropped.
*
* Once we have the solution to catch cases (3) and (4)
* there is no reason for the special case of looking for
* mycall. The same technique catches all four situations.
*
* For detecting duplicates, we need to look
* + source station
* + destination
* + information field
* but NOT the changing list of digipeaters.
*
* Typically, only a checksum is kept to reduce memory
* requirements and amount of compution for comparisons.
* There is a very very small probability that two unrelated
* packets will result in the same checksum, and the
* undesired dropping of the packet.
*
* References: Original APRS specification:
*
* TBD...
*
* "The New n-N Paradigm"
*
* http://www.aprs.org/fix14439.html
*
*------------------------------------------------------------------*/
#define DEDUPE_C
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdio.h>
#include <time.h>
#include "ax25_pad.h"
#include "dedupe.h"
#include "fcs_calc.h"
#include "textcolor.h"
/*------------------------------------------------------------------------------
*
* Name: dedupe_init
*
* Purpose: Initialize the duplicate detection subsystem.
*
* Input: ttl - Number of seconds to retain information
* about recent transmissions.
*
*
* Returns: None
*
* Description: This should be called at application startup.
*
*
*------------------------------------------------------------------------------*/
static int history_time = 30; /* Number of seconds to keep information */
/* about recent transmissions. */
#define HISTORY_MAX 25 /* Maximum number of transmission */
/* records to keep. If we run out of */
/* room the oldest ones are overwritten */
/* before they expire. */
static int insert_next; /* Index, in array below, where next */
/* item should be stored. */
static struct {
time_t time_stamp; /* When the packet was transmitted. */
unsigned short checksum; /* Some sort of checksum for the */
/* source, destination, and information. */
/* is is not used anywhere else. */
short xmit_channel; /* Radio channel number. */
} history[HISTORY_MAX];
void dedupe_init (int ttl)
{
history_time = ttl;
insert_next = 0;
memset (history, 0, sizeof(history));
}
/*------------------------------------------------------------------------------
*
* Name: dedupe_remember
*
* Purpose: Save information about a packet being transmitted so we
* can detect, and avoid, duplicates later.
*
* Input: pp - Pointer to packet object.
*
* chan - Radio channel for transmission.
*
* Returns: None
*
* Rambling: At one time, my thinking is that we want to keep track of
* ALL transmitted packets regardless of origin or type.
*
* + my beacons
* + anything from a connected application
* + anything digipeated
*
* The easiest way to catch all cases is to call dedup_remember()
* from inside tq_append().
*
* But I don't think that is the right approach.
* When acting as a KISS TNC, we should just shovel everything
* through and not question what the application is doing.
* If the connected application has a digipeating function,
* it's responsible for those decisions.
*
* My current thinking is that dedupe_remember() should be
* called BEFORE tq_append() in the digipeater case.
*
* We should also capture our own beacon transmissions.
*
*------------------------------------------------------------------------------*/
void dedupe_remember (packet_t pp, int chan)
{
history[insert_next].time_stamp = time(NULL);
history[insert_next].checksum = ax25_dedupe_crc(pp);
history[insert_next].xmit_channel = chan;
insert_next++;
if (insert_next >= HISTORY_MAX) {
insert_next = 0;
}
}
/*------------------------------------------------------------------------------
*
* Name: dedupe_check
*
* Purpose: Check whether this is a duplicate of another sent recently.
*
* Input: pp - Pointer to packet object.
*
* chan - Radio channel for transmission.
*
* Returns: True if it is a duplicate.
*
*
*------------------------------------------------------------------------------*/
int dedupe_check (packet_t pp, int chan)
{
unsigned short crc = ax25_dedupe_crc(pp);
time_t now = time(NULL);
int j;
for (j=0; j<HISTORY_MAX; j++) {
if (history[j].time_stamp >= now - history_time &&
history[j].checksum == crc &&
history[j].xmit_channel == chan) {
return 1;
}
}
return 0;
}
/* end dedupe.c */