Releases: p0358/black_market_edition
Releases · p0358/black_market_edition
v1b14
Changelog:
- no longer crashes on Nvidia upon launch, further changes to exception handling
- GPU hud warping made by @barnabwhy, enablable with
hudwarp_use_gpu 1
, improves performance without disabling hud warp hudwarp_disable 1
now doesn't break warp-in effect also thanks to @barnabwhy- switch to static CRT runtime and update deps
- scoreboard upload URL is prefixed with
https://
if there was no protocol specified - fix for score values in scoreboard JSON
v1b13
Hotfix release:
- fix C++ exceptions in Nvidia driver not being reported as crashes properly
- enhance crash reporter a bit
- try to enable shadow-stack only for the alt-launcher (not gonna work for the main exe sadly, this will actually stop showing the error message box for good though)
- check for BME updates after disconnect and going to main menu again too
- add some more context about launching environment to the crash report, in attempt to figure out the circumstances for recent Nvidia driver crashes more easily
v1b12
Hotfix for 1b11
regressions:
- prevent showing "Failed mitigation" error for ProcessUserShadowStackPolicy if the CPU doesn't actually suport CET shadow stack
- fix the
Titanfall_alt.exe
alternative launcher not being updated by the installer, causing launch failure on1b11
v1b11
This is still a beta version on beta channel, but now there's official installer download, so enjoy. Almost out, almost ready.
Changes:
- make the game follow the default sound output device automatically (such as when connecting a Bluetooth headset; might not always work due to some engine bug though and then you still gotta restart the game)
- add custom playlist player counts sourced from titanfall.p0358.net if the in-game counters are broken (the fallback BME counters are displayed in green, while original game ones from Stryder in amber)
- for switch-sides-based gamemodes, show in HUD whether you're playing first or second half
- allow replacing VPK files without making patched VPK files, by putting your modded files into
r1_mod
directory under your game installation dir- use concommand
fs_replacements_cache_refresh
to refresh the file list without restarting the game
- use concommand
- allow auto-saving of game scoreboards to JSON files after the match was concluded
- use cvar
bme_cl_save_scoreboards 1
to enable the feature - the files will be saved into
<game dir>/bme/saved_scoreboards
directory, with name in format like2024-05-28_11_40_04-private_match-ctf-mp_relic-5v5.json
(time is UTC) - you can enable automatic remote uploading of said files by
bme_cl_save_scoreboards_upload_url <URL>
to upload them to your custom endpoint via HTTP POST
- use cvar
- fix and improve updater
- some more security patches and various other small fixes/improvements