-
Hi, I'mtrying to compile my graphics assets using assetc.exe (running Win10 64bits). The command line seems to be valid but I only get compilation errors. Here is my commmand line : assetc.exe resources -api VULKAN first I get this feedback, letting me think everything will be ok :
but then it reports a lot of errors, as if none of the assets could be compiled :
what am I missing, here? |
Beta Was this translation helpful? Give feedback.
Answered by
astrofra
Mar 20, 2023
Replies: 1 comment
-
Hi! The correct syntax for the API switch is either So, the command line should read like that : assetc resources -api VK |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
Pyblek
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hi!
The correct syntax for the API switch is either
DX11
,DX12
,GL
,GLES
orVK
. What you are looking for isVK
that stands for Vulkan.So, the command line should read like that :