diff --git a/configuration/items.md b/configuration/items.md index 39b172f359..89af9bef72 100644 --- a/configuration/items.md +++ b/configuration/items.md @@ -718,7 +718,7 @@ If this is the case, you will find those within the documentation of the Binding | `offset` | State | Number | An offset can be specified via the parameter `offset` which has to be a `QuantityType` or `DecimalType`. The specified offset will be applied to the value from the device before it arrives at the Item. | | `range` | State | Switch | The `range` Profile can be used to trigger alarms when number values exceed given limits (`lower` and `upper` bounds). It sends ON to a Switch Item. There are three parameters: `lower` and `upper` (**mandatory**) `QuantityType` or `DecimalType` and `inverted` (optional) `boolean`. | | `timestamp-change` | State | DateTime | This Profile will update a DateTime Item to track every change of the state of a given Channel. | -| `timestamp-offset` | State | DateTime | This Profile can be specified via the parameter `offset` (in seconds) which has to be a `DecimalType`. The specified offset will be applied to the date time before it is passed to the Item. Additionally it allows to modify the timezone by setting the parameter of the same name (e.g. "Europe / Berlin"). | +| `timestamp-offset` | State | DateTime | This Profile can be specified via the parameter `offset` (in seconds) which has to be a `DecimalType`. The specified offset will be applied to the date time before it is passed to the Item. | | `timestamp-update` | State | DateTime | This Profile will update a DateTime Item to track every update of the state of a given Channel, whatever the state is. | | `rawbutton-on-off-switch` | Trigger | Color, Dimmer, Switch | This Profile can only be used on Channels of the type `system.rawbutton`. On those Channels, it will set the Item state to `ON` when a `PRESSED` event arrives and to `OFF` when a `RELEASED` event arrives. | | `rawbutton-toggle-player` | Trigger | Player | This Profile can only be used on Channels of the type `system.rawbutton`. On those Channels, it will toggle the Player Item state between `PLAY` and `PAUSE` when `PRESSED` events arrive. |