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Make return value of rayTracingWebGL.ts a shaded sky segment scene #47

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Tracked by #46
FlorianK13 opened this issue Oct 25, 2024 · 0 comments · May be fixed by #48
Open
Tracked by #46

Make return value of rayTracingWebGL.ts a shaded sky segment scene #47

FlorianK13 opened this issue Oct 25, 2024 · 0 comments · May be fixed by #48
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@FlorianK13
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FlorianK13 added a commit that referenced this issue Oct 25, 2024
We will fully focus on sky domes from now on.
NumberSimulations only makes sense if we neglect diffuse radiance,
which we cannot do anymore.
FlorianK13 added a commit that referenced this issue Oct 25, 2024
@FlorianK13 FlorianK13 self-assigned this Oct 25, 2024
@FlorianK13 FlorianK13 linked a pull request Oct 31, 2024 that will close this issue
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FlorianK13 added a commit that referenced this issue Nov 5, 2024
FlorianK13 added a commit that referenced this issue Nov 5, 2024
FlorianK13 added a commit that referenced this issue Nov 8, 2024
FlorianK13 added a commit that referenced this issue Nov 8, 2024
FlorianK13 added a commit that referenced this issue Nov 8, 2024
Thanks chatgpt for refactoring!
FlorianK13 added a commit that referenced this issue Nov 8, 2024
FlorianK13 added a commit that referenced this issue Nov 8, 2024
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