This a is a basic multiplayer setup based off Tom Weiland multiplayer tutorials on youtube.
It contains client-side prediction, reconciliation, interpolation and lag compensation.
Note: The purpose of this repository is to be a used as a base
This a is a basic multiplayer setup based off Tom Weiland multiplayer tutorials on youtube.
It contains client-side prediction, reconciliation, interpolation and lag compensation.
Note: The purpose of this repository is to be a used as a base