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changelog.txt
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changelog.txt
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## Unreleased
Added QoL changes to update 2.0
### Changes
- Upgraded crash guard to disable mods before closing the game
- Added config to disable crash guard
- Added enable/disable all mods button
- Added CompatibleGameVersions, list to indicate a green version match
- Fixed some issues
## 2.0.0
Reword many parts of mod manager
### Changes
- Rework
- Added MinimumGameVersion regex
- Added MaximumGameVersion regex
## 1.3.6
- New Toggle to check installed mod version against live/highest version
- Update all now correctly shows correct dialog box when exiting mod manager
### Changes
- New Toggle to check installed mod version against live/highest version
- Update all now correctly shows correct dialog box when exiting mod manager
## 1.3.5
Fixed crash upon leaving mod fullinfo page
### Changes
- Fixed crash upon leaving mod fullinfo page
## 1.3.4
Fixed crashing on bep update
### Changes
- Shouldnt crash anymore when Bepinex is updated
## 1.3.3
Added updated assetbundle that was missing from 1.3.2
### Changes
- Added updated assetbundle that was missing from 1.3.2
## 1.3.2
Main thing is allowing for multiple tags to be picked instead of only one at a time. Also the tags are dynamically either radio buttons or checkboxes just like they are on mod.io.
### Changes
- Allow for multiple tags to be chosen
- Updating thru BepInEx should no longer crash after restart, even though the update still doesn't actually update bep
## 1.3.1
Added scrollbar to tags list
### Changes
- Added ScrollView to tags list so that it has a scrollbar when there's a lot of tags
## 1.3.0
Updated gamelibs so manager works with game v0.5.0.0
### Changes
- Updated gamelibs so manager works with game v0.5.0.0
## 1.2.4
### Changes
## 1.2.3
Fixed tag related bug
### Changes
- Fixed a bug where clicking a tag would immediately unselect itself and not work as a filter at all
- Fixed a bug where "UpdateAvailable" showed all addons if no updates were available
## 1.2.2
Fixed assetbundle
### Changes
- Updated asset bundle
## 1.2.1
Fixed VerisonComparer and added chinese translatetions
### Changes
- Fixed VersionComparer to not show update for mod that has higher versions than the live version
- Added chinese translations
## 1.2.0
Fixed to work with game version 0.4.0.0
### Changes
- Changes so that mod manager is compatible with game v0.4.0.0
- Should no longet crash if mod version has text in it
## 1.1.1
### Changes
- Actually fixed crash on startup if manifest.json with unexpected contents existed
## 1.1.0
### Changes
- Made Mod Manager to be able to update itself
- Fixed crash on startup if manifest.json with unexpected contents existed
- Added japanese localization
## 1.0.3
### Changes
## 1.0.2
### Changes
## 1.0.1
The first release of a in-game mod manager for Timberborn! Contains basic features listed in the Changes
### Changes
- Initial release of in-game mod manager
- Installing and uninstalling of mods and maps
- Enabling and disabling installed mods and maps
- Filtering of mods by tags and installed/enabled status
- Sorting of mods and maps by date added, download count and rating
## 0.0.1
The first unuffocial release to test mod.io
### Changes
- The mod manager might work