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It would be simpler for all your future developments if you use CMake to generate the VS projects, even if you don't do cross-platform dev, at least to generate the VS files for the different VS versions.
Also, it might help someone else to add support for other plateforms.
I know, I'm a fan of CMake as well. But I have never created a CMake solution myself and thus don't know how much work it is. I'll look into it eventually, but anyone else with CMake experience would be just as welcome to do it.
Hi I noted you updated some issues recently, though I totally forgot this repo XD
Just wanted to nuance my point that have changed: I don't use CMake anymore for my game projects (I use build2) but I suppose it's still the best course of action if you intend this library to be usable by a lot of people. (I don't like CMake at all anymore, to be clear, but I recognize that currently a lot of projects needs compatibility with it, though in my own projects I wont use it)
Like non-static runtime linking, and maybe even x86.
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