We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Quadwild takes a very looooong time (or freezes), without error.
I launch the software:
quadwild quadwild.ply basic_setup_organic.txt Reading input... READ CONFIG FILE Successful config import READ CONFIG FILE Successful config import Loading:quadwild.ply Loaded 942452 faces and 479417 vertices --------------------- 1 - Remesh and field --------------------- There is 62.2286 sharp lenght EndPoints 0 KScale 14.2021 Before Remeshing - faces: 942452 quality: 0.3297
after 4 hours of this I kill the process.
Mesh is a surface resulting from a photogrammetry. Is the software suitable for this kind of work / polycount ?
Thank you, Riccardo
The text was updated successfully, but these errors were encountered:
Ciao Riccardo, if the mesh is complex the first Remeshing step might takes a while. you can send me the mesh and I can have a look
Sorry, something went wrong.
No branches or pull requests
Quadwild takes a very looooong time (or freezes), without error.
I launch the software:
after 4 hours of this I kill the process.
Mesh is a surface resulting from a photogrammetry. Is the software suitable for this kind of work / polycount ?
Thank you,
Riccardo
The text was updated successfully, but these errors were encountered: