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As far as I understand, total_populations should be changing when hosts die, probably with movements too? Right now, total_populations is not being changed but it is not const in run_step.
The text was updated successfully, but these errors were encountered:
We have been using total_populations in all of our models thus far as the max value across the landscape. Typically, this is 100, and our host layer is treated as a percentage of the total area based on how our host maps are made. We could probably make this a single value that doesn't change across the landscape to save on memory.
As far as I understand, total_populations should be changing when hosts die, probably with movements too? Right now, total_populations is not being changed but it is not
const
inrun_step
.The text was updated successfully, but these errors were encountered: