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It takes a few beats before you hear sounds because of schedule ahead logic
Examples:
Today, audio scheduling happens "just in time" as the clock progresses, but perhaps it should also depend on when notes are added/removed.
Relatedly, we might want to track handles for all scheduled sounds so we can unschedule them before/during play if they're removed
let handle = manager.play(sound.with_settings(sound_settings))?; // track the handles... // if need to stop... handle.stop()
The text was updated successfully, but these errors were encountered:
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It takes a few beats before you hear sounds because of schedule ahead logic
Examples:
Today, audio scheduling happens "just in time" as the clock progresses, but perhaps it should also depend on when notes are added/removed.
Relatedly, we might want to track handles for all scheduled sounds so we can unschedule them before/during play if they're removed
The text was updated successfully, but these errors were encountered: