3.1.0 (2024-08-27)
3.0.2 (2024-08-16)
3.0.1 (2024-07-31)
3.0.0 (2024-06-19)
- The ISceneManager, ISceneLoader and ILoadSceneInfo interfaces have been changed to accomodate the unification of addressable and non-addressable workflows. Refer to the migration guide at https://github.com/mygamedevtools/scene-loader/wiki/Migration-Guide-3.x for more details
3.0.0-pre.8 (2024-06-15)
2.3.2 (2024-03-04)
2.3.1 (2024-01-30)
2.3.0 (2024-01-30)
2.2.3 (2023-12-20)
2.2.2 (2023-12-02)
2.2.1 (2023-10-19)
2.2.0 (2023-06-28)
2.1.1 (2023-03-08)
- correct scene assignment on load/unload ops (5953402)
2.1.0 (2023-02-12)
- add transitions from external scenes (64205fb)
2.0.2 (2023-02-08)
- Point intermediate ci checkout to new release (39ad3ee)
2.0.1 (2023-02-08)
- Update upm branch generation (6dbab20)
2.0.0 (2023-02-08)
- Merge addressable and standard interfaces (ed9a523)
- Add new SceneManager for addressable ops (06ca0bd)
- Add Scene Info linked by Asset Reference (db996d7)
- Update internal addressable scene manager (6217814)
- Removed IAddressable interfaces.
The interfaces have been standardized, so the usage of specific ones for Addressable workflow is no longer required.
1.4.1 (2022-12-08)
- Unload scene before loading in transitions (f6b8c7a)
1.4.0 (2022-10-25)
- Add CI configuration (9bb2de8)
1.3.1 - 2022-10-24
- Added: OpenUPM documentation.
1.3.0 - 2022-10-03
- Fixed: Updated assembly definition and namespaces names to reflect the organization name changes.
1.2.0 - 2022-10-03
- Changed: Updated organization name to comply with Unity Package Guidelines.
1.1.0 - 2022-09-13
- Changed: Moved repository to My Unity Tools organization.
- Changed: Updated package name and author.
1.0.0 - 2022-09-05
- Initial Release.