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Tools for subdividing curves into line meshes #509
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Hi, this is an advanced topic and you're right, currently there's nothing builtin that would do this for you. There's a few different ways of achieving this:
This area (path triangulation and rendering) is something I eventually want to have directly in Magnum, but I can't give any estimate when that could be. |
Ok, thank you for the detailed answer. I will take a look at nanovg, apparently it is very popular, i suppose people don't care that it is unmaintained because there are not many options and it is in source anyway so quick fixes can be done if required. |
Hi Vladimir,
I am using Magnum to render some 3D primitives, I want to draw a path (like an svg path), it is just a sequence of rect segments, arcs of circle, arcs of ellipse and bezier segments, there is nothing already made in the Primitives workspace for beziers or arcs, but can you helpme with some info on how to create the MeshData required to this kind of drawing?
Thank you.
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