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Weapon priority/slot changes relies on intercepting keys #19
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Do you use a weapon mod?
after reloading a game? or restoring a save file? Also, welcome to GitHub! |
I've tried it with Project brutality. Tried reloading my save, resetting gearbox settings. Nothing helped. Gearbox didn't do anything at all. I tried it in vanilla without any mods as well and got the same results. I was using the latest Gzdoom build, and I have BFG edition wads if this may have something to do with it. |
Works on my side: https://youtu.be/GTX-ItiTpG8
Do you mean 4.6.1 or dev build? |
I mean 4.6.1. And I am doing exactly as you are in the video. It displays that the pistol and the fist are in the same slot, but the game still handles it by default. |
Go to Gearbox Options -> Behavior Options. Set |
Well, Yes, but I don't really like going through extra clicks to select a weapon. Kind of defeats the purpose of having this mod installed in the first place. |
Honestly, I didn't think that custom weapon order relies on intercepting keys, and I have forgot that intercepting keys is off by default. I'll have to think if I can support selecting custom weapon order without intercepting keys. Cannot promise anything, we'll see. Thanks for reporting! |
Ttile. No matter where I put thing, they're still in their default positions.
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