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After importing the DICOM file, when the DICOM scale = 1, 1, 1, one unit distance in unity coordinates is equal to the distance in the real world
The text was updated successfully, but these errors were encountered:
Hi! Yes, if you set the scale of the GameObject to 1,1,1 then that should be the case 👍
As an example, if you export a DICOM and OBJ from Slicer and import them, and set the GameObject scale to 1,1,1 then they should overlap.
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After importing the DICOM file, when the DICOM scale = 1, 1, 1, one unit distance in unity coordinates is equal to the distance in the real world
The text was updated successfully, but these errors were encountered: