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snake.py
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snake.py
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from turtle import Turtle
STARTING_POSITIONS = [(0, 0), (-20, 0), (-40, 0)]
MOVE_DISTANCE = 20
UP = 90
DOWN = 270
LEFT = 180
RIGHT = 0
class Snake:
def __init__(self):
self.segments = []
self.create_snake()
self.head = self.segments[0]
def create_snake(self):
for position in STARTING_POSITIONS:
self.add_segment(position)
def add_segment(self, position):
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(position)
self.segments.append(new_segment)
def extend(self):
self.add_segment(self.segments[-1].position())
def move(self):
# How segments move: last segment moves up, second to last moves up, all the way to head.Creates a snake-like
# movement. The range takes 'start', 'stop', 'step' and works back to front.
for seg_num in range(len(self.segments) - 1, 0, -1):
new_x = self.segments[seg_num - 1].xcor()
new_y = self.segments[seg_num - 1].ycor()
self.segments[seg_num].goto(new_x, new_y)
self.head.forward(MOVE_DISTANCE)
def up(self):
if self.head.heading() != DOWN:
self.head.setheading(UP)
def down(self):
if self.head.heading() != UP:
self.head.setheading(DOWN)
def left(self):
if self.head.heading() != RIGHT:
self.head.setheading(LEFT)
def right(self):
if self.head.heading() != LEFT:
self.head.setheading(RIGHT)