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build.zig
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build.zig
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const std = @import("std");
pub fn build(b: *std.build.Builder) !void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
// Build fuurin lib
const fuurin_setup = b.addSystemCommand(&[_][]const u8{
"cmake", "-B", "fuurin/build", "-S", "fuurin",
});
try fuurin_setup.step.make();
const fuurin_build = b.addSystemCommand(&[_][]const u8{
"cmake", "--build", "fuurin/build",
});
try fuurin_build.step.make();
const exe = b.addExecutable("master_clock", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
// Add fuurin lib
exe.addIncludeDir("fuurin/build/install/include");
exe.addLibPath("fuurin/build/install/lib");
exe.linkSystemLibrary("c");
exe.linkSystemLibrary("c++");
exe.linkSystemLibrary("fuurin_static");
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}