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Proportions are off.. #102

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Da-Boom opened this issue Aug 2, 2022 · 1 comment
Open

Proportions are off.. #102

Da-Boom opened this issue Aug 2, 2022 · 1 comment

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@Da-Boom
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Da-Boom commented Aug 2, 2022

Im a little weirded out at how for some reason im only 1 block tall - expecially because Im not <1 meter tall IRL and 1block == 1meter. so the proportions are way off, making everything look way larger than they should be.

Now im not sure if its a result of minecraft or openxr-monado, and considering that unlike steamVR theres no option that I can find to calibrate floor level in openXR-monado's config (or lack thereof), i'm even more unsure.

Is there any way we can fix this, maybe add some options for adjusting head height while standing?

System specs
Arch Linux
kernel 5.18.5-262-tkg-cfs
HMD: HTC Vive
MCXR version - xanthousm's fork for basic vive controller support
XR Runtime Version - Monado 21.0.0-2334-gc4a290aa9
XR Loader Version - 1.0.25

@Sorenon
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Sorenon commented Aug 2, 2022

It's possible it could be an issue wiht monado. You can check that by testing OpenVR games with OpenComposite installed.

In the meantime you can click the right thumbstick to set your height to the player entity's eye height.

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