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noise_estimator.h
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noise_estimator.h
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/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LYRA_CODEC_NOISE_ESTIMATOR_H_
#define LYRA_CODEC_NOISE_ESTIMATOR_H_
#include <memory>
#include <vector>
#include "absl/types/optional.h"
#include "noise_estimator_interface.h"
namespace chromemedia {
namespace codec {
// This class estimates a noise vector from incoming packets which Wavenet can
// generate noise from. The implementation is based on minimum statistics
// estimation in the log frequency domain.
class NoiseEstimator : public NoiseEstimatorInterface {
public:
static std::unique_ptr<NoiseEstimator> Create(int num_features,
float num_seconds_per_frame);
// Calculates and stores the minimum noise statistics given the current power
// per frequency band and the previous state.
bool Update(const std::vector<float>& curr_power_db) override;
// Returns the minimum noise statistic estimate.
std::vector<float> NoiseEstimate() const override;
// Identifies if current frame is similar to previously identified noise.
// Returns a nullopt if the size of curr_power_db does not match
// num_features_. Otherwise value is true if current frame is noise, false if
// not.
absl::optional<bool> IsSimilarNoise(
const std::vector<float>& curr_power_db) override;
private:
NoiseEstimator(int num_features, int num_frames_per_update,
float max_smoothing, float bound_decay_factor);
void ComputeBounds();
const int num_features_;
const int num_frames_per_update_;
const float max_smoothing_;
const float bound_decay_factor_;
std::vector<float> smoothed_power_;
std::vector<float> squared_smoothed_power_;
std::vector<float> tmp_min_smoothed_power_;
std::vector<float> noise_estimate_;
std::vector<float> noise_bound_;
int num_frames_received_ = 0;
};
} // namespace codec
} // namespace chromemedia
#endif // LYRA_CODEC_NOISE_ESTIMATOR_H_