SnakeAI is the AI experimentation for Snake game that was implemented in Unity engine.
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Name Description Condition - Finding food directions (Random if more than one ) Board size limitation unlimited -
Name Description Condition - Same as Version1
- Removing non-moveable direction for direction set
(both food and non-food direction set)
- Calculating game over for a next turn
then remove it from the direction setBoard size limitation unlimited
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Name Description Action Up, Down, Left, Right State - Food position
- Head positionConfig - Default Limitation - -
Name Description Action Up, Down, Left, Right State - 2x Food position
- 2x Head position
- 100x All of block type (Zero, Positive and Negative)Config - Default Limitation 10x10 board size only -
Name Description Action Up, Down, Left, Right State - 2x Food position
- 2x Head position
- 100x All of block type (Zero, Positive and Negative)Config - Default
- batch_size: 128
- buffer_size: 2048
- hidden_units: 256Limitation 10x10 board size only -
Name Description Action Up, Down, Left, Right State - 2x Food position
- 2x Head position
- 100x All of block type (Zero, Positive and Negative)
- 1x Number of tailsConfig - Default
- batch_size: 128
- buffer_size: 2048
- hidden_units: 256
- beta: 1.0e-4Limitation 10x10 board size only -
Name Description Action Up, Down, Left, Right State - 2x Food position
- 2x Head position
- 100x All of block type (Zero, Positive and Negative)
- 1x Number of tailsConfig - Default
- batch_size: 128
- buffer_size: 2048
- hidden_units: 256Limitation 10x10 board size only -
Name Description Action Up, Down, Left, Right State - 2x Food position
- 2x Head position
- 100x All of block type (Positive and Negative)
- 1x Number of tails
- 4x Food Direction Set
- 4x Non-Food Direction SetConfig - Default
- batch_size: 128
- buffer_size: 2048
- hidden_units: 256Limitation 10x10 board size only