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is it possible to add something like .withAll (from Unity ECS)
it filters all entities with this component but doesn't include it in the iterator
world.query(position_component).with(enemy_component)
-- will return all entities with position_component and enemy_component ,but dont pass enemy_component
this is useful for situations if you only need position_component and not the enemy_component
The text was updated successfully, but these errors were encountered:
the matter has .without
is it possible to add something like .withAll (from Unity ECS)
it filters all entities with this component but doesn't include it in the iterator
world.query(position_component).with(enemy_component)
-- will return all entities with position_component and enemy_component ,but dont pass enemy_component
this is useful for situations if you only need position_component and not the enemy_component
The text was updated successfully, but these errors were encountered: