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Robot.py
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Robot.py
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import socket
import sys
from enum import Enum
from _thread import *
import threading
import time
"""MESSAGES"""
SERVER_CONFIRMATION=""
SERVER_MOVE= "102 MOVE\a\b".encode()
SERVER_TURN_LEFT="103 TURN LEFT\a\b".encode()
SERVER_TURN_RIGHT="104 TURN RIGHT\a\b".encode()
SERVER_PICK_UP="105 GET MESSAGE\a\b".encode()
SERVER_LOGOUT="106 LOGOUT\a\b".encode()
SERVER_KEY_REQUEST="107 KEY REQUEST\a\b".encode()
SERVER_OK="200 OK\a\b".encode()
SERVER_LOGIN_FAILED="300 LOGIN FAILED\a\b".encode()
SERVER_SYNTAX_ERROR="301 SYNTAX ERROR\a\b".encode()
SERVER_LOGIC_ERROR="302 LOGIC ERROR\a\b".encode()
SERVER_KEY_OUT_OF_RANGE_ERROR="303 KEY OUT OF RANGE\a\b".encode()
TIMEOUT= "TIMEOUT\a\b".encode()
class Direction(Enum):
NORTH=0
WEST=3
SOUTH=2
EAST=1
class Listener:
def __init__(self,connection):
self.connection=connection
self.raw=''
self.data=''
self.buffer=[]
self.name=False
self.mess=False
self.recharge=False
def listening(self):
self.connection.settimeout(1)
if self.recharge==True:
self.connection.settimeout(5)
while True:
timeout = time.time() + 1
try:
message=self.connection.recv(1024)
if message:
data=message.decode('ascii')
self.raw+=data
return True
except:
break
return None
def corrUser(self,data):
buffer=data.split('\a\b')
return len(buffer[0])<=18
def corrMess(self,data):
buffer=data.split('\a\b')
return len(buffer[0])<100
def recvMessage(self):
if(self.buffer!=[]):
self.data=self.buffer.pop()
return True
while True:
if self.raw:
if self.name==False and self.corrUser(self.raw)==False:
return False
if self.corrMess(self.raw)==False:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return False
self.data+=self.raw
self.raw=''
if self.data[-2:]=='\a\b':
self.buffer=self.data.split('\a\b')
self.buffer.reverse()
if(self.buffer.count('')>0):
self.buffer.remove('')
self.data=self.buffer.pop()
return True
else:
if self.listening()==None:
return False
#zmena pro key
def intChangeKey(self):
try:
if(self.data.count(' ')>0):
return self.data
numbers=int(self.data)
return numbers
except:
return self.data
#zmena pro souradnice
def intChange(self):
try:
if self.data.count(' ')>2:
return self.data
data=self.data.split(' ')
x=int(data[1])
y=int(data[2])
return [x,y]
except:
return self.data
def getName(self):
rec=self.recvMessage()
self.name=True
if rec==True:
data=self.data[:]
self.data=''
"""NAME ERROR"""
if (len(data)>18):
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return None
return data
else:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return None
def pickMess(self):
rec = self.recvMessage()
if rec == True:
data = self.data[:]
if data=="RECHARGING":
self.connection.sendall(SERVER_LOGIC_ERROR)
self.connection.close()
return None
if len(data)>100:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return None
self.data = ''
return data
else:
return None
def getKey(self):
if self.recvMessage():
mess=self.intChangeKey()
if type(mess)==str:
if(mess=='RECHARGING'):
self.data=''
self.recharge=True
if (self.recvMessage()==False):
self.connection.close()
return False
if self.data =="FULL POWER":
self.recharge = False
self.data=''
if self.recvMessage():
mess=self.intChangeKey()
return mess
else:
self.connection.close()
return False
else:
self.connection.sendall(SERVER_LOGIC_ERROR)
self.connection.close()
return False
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return False
self.data=''
return mess
else:
self.connection.close()
return False
def getMessage(self):
if self.recvMessage():
data=self.data.partition(' ')
if data[0] == "OK":
number=self.intChange()
self.data=''
if type(number)!=list:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return None
return number
if data[0]=="RECHARGING":
self.data = ''
self.recharge = True
if (self.recvMessage() == False):
self.connection.close()
return False
if self.data == "FULL POWER":
self.recharge = False
self.data = ''
if self.recvMessage():
data = self.data.partition(' ')
if data[0] == "OK":
number = self.intChange()
self.data = ''
if type(number) != list:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return None
return number
else:
self.connection.close()
return False
else:
self.connection.sendall(SERVER_LOGIC_ERROR)
self.connection.close()
return False
else:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
class Authentizator:
def __init__(self,connerction,listening):
self.connection=connerction
self.listenig=listening
def keyServer(self,id):
if id == 0:
return 23019
if id == 1:
return 32037
if id == 2:
return 18789
if id == 3:
return 16443
if id == 4:
return 18189
return None
def keyClient(self,id):
if id == 0:
return 32037
if id == 1:
return 29295
if id == 2:
return 13603
if id == 3:
return 29533
if id == 4:
return 21952
return None
def hashCode(self,name,serverKey):
number=0
for i in range(0,len(name)):
number+=ord(name[i])
return ((number * 1000) + serverKey) % 65536
def hashCompare(self,name,serverKey,clientKey):
number=0
for i in range(0,len(name)):
number+=ord(name[i])
return ((number * 1000) + serverKey) % 65536 == clientKey
def autention(self):
"""read Name"""
name=self.listenig.getName()
if(name==None):
return False
self.connection.sendall(SERVER_KEY_REQUEST)
"""recv key"""
key=self.listenig.getKey()
"""read Server key"""
if type(key) != int:
return False
keyServer=self.keyServer(key)
if(keyServer and type(keyServer)==int):
"""Sending key"""
self.connection.sendall((str(self.hashCode(name,keyServer))+'\a\b').encode())
else:
self.connection.sendall(SERVER_KEY_OUT_OF_RANGE_ERROR)
self.connection.close()
return False
"""read Client key"""
keyClient=self.keyClient(key)
keyClientRecv=self.listenig.getKey()
if keyClientRecv==False:
return False
if keyClientRecv>99999:
self.connection.sendall(SERVER_SYNTAX_ERROR)
self.connection.close()
return False
if (keyClientRecv and keyClient):
"""Compare keys"""
if self.hashCompare(name,keyClient,keyClientRecv):
self.connection.sendall(SERVER_OK)
return True
else:
self.connection.sendall(SERVER_KEY_OUT_OF_RANGE_ERROR)
self.connection.close()
return False
self.connection.sendall(SERVER_LOGIN_FAILED)
self.connection.close()
return False
class Robot:
def __init__(self,connection,listening):
self.connection=connection
self.listening=listening
self.position=[99,99]
self.direction=None
def turnX(self):
if(self.position[0]>0):
if self.direction==Direction.SOUTH:
self.direction=Direction.EAST
self.connection.sendall(SERVER_TURN_RIGHT)
elif self.direction==Direction.WEST:
self.direction=Direction.SOUTH
self.connection.sendall(SERVER_TURN_RIGHT)
elif self.direction==Direction.NORTH:
self.direction=Direction.EAST
self.connection.sendall(SERVER_TURN_LEFT)
elif self.direction==Direction.EAST:
return True
if self.position[0]<0:
if self.direction==Direction.SOUTH:
self.direction=Direction.WEST
self.connection.sendall(SERVER_TURN_LEFT)
elif self.direction==Direction.EAST:
self.direction=Direction.SOUTH
self.connection.sendall(SERVER_TURN_LEFT)
elif self.direction==Direction.NORTH:
self.direction=Direction.WEST
self.connection.sendall(SERVER_TURN_RIGHT)
elif self.direction==Direction.WEST:
return True
return False
def turnY(self):
if (self.position[1] > 0):
if self.direction == Direction.SOUTH:
return True
elif self.direction == Direction.WEST:
self.direction = Direction.SOUTH
self.connection.sendall(SERVER_TURN_RIGHT)
elif self.direction == Direction.NORTH:
self.direction = Direction.EAST
self.connection.sendall(SERVER_TURN_LEFT)
elif self.direction == Direction.EAST:
self.connection.sendall(SERVER_TURN_LEFT)
self.direction=Direction.SOUTH
if self.position[1] < 0:
if self.direction == Direction.NORTH:
return True
elif self.direction == Direction.WEST:
self.direction = Direction.NORTH
self.connection.sendall(SERVER_TURN_LEFT)
elif self.direction == Direction.SOUTH:
self.direction = Direction.EAST
self.connection.sendall(SERVER_TURN_RIGHT)
elif self.direction == Direction.EAST:
self.connection.sendall(SERVER_TURN_RIGHT)
self.direction=Direction.NORTH
return False
def checkDir(self):
self.connection.sendall(SERVER_MOVE)
self.position=self.listening.getMessage()
if(self.position==None):
return None
prevPosition=self.position
self.connection.sendall(SERVER_MOVE)
self.position=self.listening.getMessage()
if (self.position == None):
return None
if prevPosition == self.position:
self.connection.sendall(SERVER_TURN_LEFT)
self.position = self.position = self.listening.getMessage()
if (self.position == None):
return None
prevPosition=self.position
self.connection.sendall(SERVER_MOVE)
self.position = self.position = self.listening.getMessage()
if (self.position == None):
return None
if (self.position[0] == prevPosition[0] and self.position[1] == prevPosition[1] + 1):
return Direction(0)
elif (self.position[0] == prevPosition[0] + 1 and self.position[1] == prevPosition[1]):
return Direction(3)
elif (self.position[0] == prevPosition[0] and self.position[1] == prevPosition[1] - 1):
return Direction(2)
elif (self.position[0] == prevPosition[0] - 1 and self.position[1] == prevPosition[1]):
return Direction(1)
def findX(self):
while True:
if self.position[0]==0:
break
if self.turnX():
prevPos=self.position[:]
self.connection.sendall(SERVER_MOVE)
self.position=self.listening.getMessage()
if self.position== prevPos:
self.obstacle("x")
continue
self.position=self.listening.getMessage()
def findY(self):
while True:
if self.position[1]==0:
break
if self.turnY():
prevPos = self.position[:]
self.connection.sendall(SERVER_MOVE)
self.position = self.listening.getMessage()
if self.position == prevPos:
self.obstacle("y")
continue
self.position = self.listening.getMessage()
def obstacle(self, stav):
self.connection.sendall(SERVER_TURN_RIGHT)
self.position=self.listening.getMessage()
self.connection.sendall(SERVER_MOVE)
self.position = self.listening.getMessage()
self.connection.sendall(SERVER_TURN_LEFT)
self.position = self.listening.getMessage()
self.connection.sendall(SERVER_MOVE)
self.position = self.listening.getMessage()
if( stav=="x" and self.position[0]==0):
return
if (stav == "y" and self.position[1] == 0):
return
self.connection.sendall(SERVER_MOVE)
self.position = self.listening.getMessage()
self.connection.sendall(SERVER_TURN_LEFT)
self.position = self.listening.getMessage()
self.connection.sendall(SERVER_MOVE)
self.position = self.listening.getMessage()
self.connection.sendall(SERVER_TURN_RIGHT)
self.position = self.listening.getMessage()
def move(self,recurse):
if recurse==False:
self.direction=self.checkDir()
if self.direction==None:
return False
self.findX()
self.findY()
if self.position==[0,0]:
self.connection.sendall(SERVER_PICK_UP)
if(self.listening.pickMess()==None):
return False
self.connection.sendall(SERVER_LOGOUT)
self.connection.close()
return True
class Runner:
def __init__(self,connection):
self.connection=connection
def run(self):
listening=Listener(self.connection)
aut=Authentizator(self.connection,listening)
if(aut.autention()==False):
return
rob=Robot(self.connection,listening)
rob.move(False)
def run(con):
runner = Runner(con)
runner.run()
def main():
sock=socket.socket(socket.AF_INET, socket.SOCK_STREAM)
try:
number=int(sys.argv[1])
except:
print("Nezadano cislo")
return False
sock.bind(('localhost',number))
threads=[]
sock.listen(3)
while True:
con,add=sock.accept()
threading.Lock().acquire()
start_new_thread(run,(con,))
main()