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dynlog.go
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dynlog.go
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/*
* Copyright 2023 Mandelsoft. All rights reserved.
* This file is licensed under the Apache Software License, v. 2 except as noted
* otherwise in the LICENSE file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package logging
import (
"sync"
"github.com/go-logr/logr"
)
type dynamicLogger struct {
attribution AttributionContext
lock sync.Mutex
watermark int64
logger Logger
}
var _ Logger = (*dynamicLogger)(nil)
var _ ContextProvider = (*dynamicLogger)(nil)
var _ AttributionContextProvider = (*dynamicLogger)(nil)
// DynamicLogger returns an unbound logger, which automatically adapts to rule
// configuration changes applied to its logging context.
//
// Such a logger can be reused for multiple independent call trees
// without losing track to the config.
// Regular loggers provided by a context keep their setting from the
// matching rule valid during its creation.
func DynamicLogger(ctxp AttributionContextProvider, messageContext ...MessageContext) UnboundLogger {
l := &dynamicLogger{
attribution: ctxp.AttributionContext().WithContext(messageContext...),
}
return l
}
func (d *dynamicLogger) update() Logger {
d.lock.Lock()
defer d.lock.Unlock()
// get watermark first to assure logger for at least the actual watermark.
// this is not accurate in the sense of not necessarily being uptodate
// with intermediate config requests, but this glitch does not hamper,
// because the watermark assures update with the next call,
// so no configs are finally lost.
watermark := d.LoggingContext().Tree().Updater().Watermark()
if d.logger == nil || watermark > d.watermark {
// update logger and incorporate local modifications
d.logger = d.attribution.Logger()
d.watermark = watermark
}
return d.logger
}
func (d *dynamicLogger) LoggingContext() Context {
return d.attribution.LoggingContext()
}
func (d *dynamicLogger) AttributionContext() AttributionContext {
return d.attribution
}
func (d *dynamicLogger) LogError(err error, msg string, keypairs ...interface{}) {
d.update().LogError(err, msg, keypairs...)
}
func (d *dynamicLogger) Error(msg string, keypairs ...interface{}) {
d.update().Error(msg, keypairs...)
}
func (d *dynamicLogger) Warn(msg string, keypairs ...interface{}) {
d.update().Warn(msg, keypairs...)
}
func (d *dynamicLogger) Info(msg string, keypairs ...interface{}) {
d.update().Info(msg, keypairs...)
}
func (d *dynamicLogger) Debug(msg string, keypairs ...interface{}) {
d.update().Debug(msg, keypairs...)
}
func (d *dynamicLogger) Trace(msg string, keypairs ...interface{}) {
d.update().Trace(msg, keypairs...)
}
func (d *dynamicLogger) GetMessageContext() []MessageContext {
return d.attribution.GetMessageContext()
}
func (d *dynamicLogger) WithName(name string) Logger {
l := *d
l.attribution = l.attribution.WithName(name)
l.logger = nil
return &l
}
func (d *dynamicLogger) WithValues(keypairs ...interface{}) Logger {
if len(keypairs) == 0 {
return d
}
l := *d
l.attribution = l.attribution.WithValues(keypairs...)
l.logger = nil
return &l
}
func (d *dynamicLogger) WithContext(messageContext ...MessageContext) UnboundLogger {
if len(messageContext) == 0 {
return d
}
l := *d
l.attribution = l.attribution.WithContext(messageContext...)
l.logger = nil
return &l
}
func (d *dynamicLogger) Enabled(level int) bool {
return d.update().Enabled(level)
}
func (d *dynamicLogger) V(delta int) logr.Logger {
return d.update().V(delta)
}
func (d *dynamicLogger) BoundLogger() Logger {
return d.update()
}