forked from couchbase/vellum
-
Notifications
You must be signed in to change notification settings - Fork 1
/
fst_iterator.go
311 lines (257 loc) · 8.31 KB
/
fst_iterator.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
// Copyright (c) 2017 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package vellum
import (
"bytes"
)
// Iterator represents a means of visity key/value pairs in order.
type Iterator interface {
// Current() returns the key/value pair currently pointed to.
// The []byte of the key is ONLY guaranteed to be valid until
// another call to Next/Seek/Close. If you need it beyond that
// point you MUST make a copy.
Current() ([]byte, uint64)
// Next() advances the iterator to the next key/value pair.
// If no more key/value pairs exist, ErrIteratorDone is returned.
Next() error
// Seek() advances the iterator the specified key, or the next key
// if it does not exist.
// If no keys exist after that point, ErrIteratorDone is returned.
Seek(key []byte) error
// Reset resets the Iterator' internal state to allow for iterator
// reuse (e.g. pooling).
Reset(f *FST, startKeyInclusive, endKeyExclusive []byte, aut Automaton) error
// Close() frees any resources held by this iterator.
Close() error
}
// FSTIterator is a structure for iterating key/value pairs in this FST in
// lexicographic order. Iterators should be constructed with the FSTIterator
// method on the parent FST structure.
type FSTIterator struct {
f *FST
aut Automaton
cache fstIteratorCache
startKeyInclusive []byte
endKeyExclusive []byte
statesStack []fstState
keysStack []byte
keysPosStack []int
valsStack []uint64
autStatesStack []int
nextStart []byte
}
type fstIteratorCache struct {
fstVersion int
states []fstState
}
func newIterator(f *FST, startKeyInclusive, endKeyExclusive []byte,
aut Automaton) (*FSTIterator, error) {
rv := &FSTIterator{}
err := rv.Reset(f, startKeyInclusive, endKeyExclusive, aut)
if err != nil {
return nil, err
}
return rv, nil
}
// Reset resets the Iterator' internal state to allow for iterator
// reuse (e.g. pooling).
func (i *FSTIterator) Reset(f *FST,
startKeyInclusive, endKeyExclusive []byte, aut Automaton) error {
if aut == nil {
aut = alwaysMatchAutomaton
}
i.f = f
i.startKeyInclusive = startKeyInclusive
i.endKeyExclusive = endKeyExclusive
i.aut = aut
i.resetCache()
return i.pointTo(startKeyInclusive)
}
func (i *FSTIterator) resetCache() {
newVersion := i.f.Version()
if newVersion != i.cache.fstVersion {
// Reset the cache if the version is different, states cannot
// be reused between different FST versions.
i.cache = fstIteratorCache{}
}
i.cache.fstVersion = newVersion
}
func (i *FSTIterator) stateGet(addr int) (fstState, error) {
if len(i.cache.states) == 0 {
return i.f.decoder.stateAt(addr, nil)
}
cached := i.cache.states[len(i.cache.states)-1]
i.cache.states = i.cache.states[:len(i.cache.states)-1]
return i.f.decoder.stateAt(addr, cached)
}
func (i *FSTIterator) statePut(state fstState) {
i.cache.states = append(i.cache.states, state)
}
// pointTo attempts to point us to the specified location
func (i *FSTIterator) pointTo(key []byte) error {
// tried to seek before start
if bytes.Compare(key, i.startKeyInclusive) < 0 {
key = i.startKeyInclusive
}
// tried to see past end
if i.endKeyExclusive != nil &&
bytes.Compare(key, i.endKeyExclusive) > 0 {
key = i.endKeyExclusive
}
// reset any state, pointTo always starts over
for j := range i.statesStack {
i.statesStack[j] = nil
}
i.statesStack = i.statesStack[:0]
i.keysStack = i.keysStack[:0]
i.keysPosStack = i.keysPosStack[:0]
i.valsStack = i.valsStack[:0]
i.autStatesStack = i.autStatesStack[:0]
root, err := i.stateGet(i.f.decoder.getRoot())
if err != nil {
return err
}
autStart := i.aut.Start()
maxQ := -1
// root is always part of the path
i.statesStack = append(i.statesStack, root)
i.autStatesStack = append(i.autStatesStack, autStart)
for j := 0; j < len(key); j++ {
keyJ := key[j]
curr := i.statesStack[len(i.statesStack)-1]
autCurr := i.autStatesStack[len(i.autStatesStack)-1]
pos, nextAddr, nextVal := curr.TransitionFor(keyJ)
if nextAddr == noneAddr {
// needed transition doesn't exist
// find last trans before the one we needed
for q := curr.NumTransitions() - 1; q >= 0; q-- {
if curr.TransitionAt(q) < keyJ {
maxQ = q
break
}
}
break
}
autNext := i.aut.Accept(autCurr, keyJ)
next, err := i.stateGet(nextAddr)
if err != nil {
return err
}
i.statesStack = append(i.statesStack, next)
i.keysStack = append(i.keysStack, keyJ)
i.keysPosStack = append(i.keysPosStack, pos)
i.valsStack = append(i.valsStack, nextVal)
i.autStatesStack = append(i.autStatesStack, autNext)
continue
}
if !i.statesStack[len(i.statesStack)-1].Final() ||
!i.aut.IsMatch(i.autStatesStack[len(i.autStatesStack)-1]) ||
bytes.Compare(i.keysStack, key) < 0 {
return i.next(maxQ)
}
return nil
}
// Current returns the key and value currently pointed to by the iterator.
// If the iterator is not pointing at a valid value (because Iterator/Next/Seek)
// returned an error previously, it may return nil,0.
func (i *FSTIterator) Current() ([]byte, uint64) {
curr := i.statesStack[len(i.statesStack)-1]
if curr.Final() {
var total uint64
for _, v := range i.valsStack {
total += v
}
total += curr.FinalOutput()
return i.keysStack, total
}
return nil, 0
}
// Next advances this iterator to the next key/value pair. If there is none
// or the advancement goes beyond the configured endKeyExclusive, then
// ErrIteratorDone is returned.
func (i *FSTIterator) Next() error {
return i.next(-1)
}
func (i *FSTIterator) next(lastOffset int) error {
// remember where we started
i.nextStart = append(i.nextStart[:0], i.keysStack...)
nextOffset := lastOffset + 1
OUTER:
for true {
curr := i.statesStack[len(i.statesStack)-1]
autCurr := i.autStatesStack[len(i.autStatesStack)-1]
if curr.Final() && i.aut.IsMatch(autCurr) &&
bytes.Compare(i.keysStack, i.nextStart) > 0 {
// in final state greater than start key
return nil
}
numTrans := curr.NumTransitions()
INNER:
for nextOffset < numTrans {
t := curr.TransitionAt(nextOffset)
autNext := i.aut.Accept(autCurr, t)
if !i.aut.CanMatch(autNext) {
nextOffset += 1
continue INNER
}
pos, nextAddr, v := curr.TransitionFor(t)
// push onto stack
next, err := i.stateGet(nextAddr)
if err != nil {
return err
}
i.statesStack = append(i.statesStack, next)
i.keysStack = append(i.keysStack, t)
i.keysPosStack = append(i.keysPosStack, pos)
i.valsStack = append(i.valsStack, v)
i.autStatesStack = append(i.autStatesStack, autNext)
// check to see if new keystack might have gone too far
if i.endKeyExclusive != nil &&
bytes.Compare(i.keysStack, i.endKeyExclusive) >= 0 {
return ErrIteratorDone
}
nextOffset = 0
continue OUTER
}
if len(i.statesStack) <= 1 {
// stack len is 1 (root), can't go back further, we're done
break
}
// no transitions, and still room to pop
stateLast := len(i.statesStack) - 1
state := i.statesStack[stateLast]
i.statePut(state)
i.statesStack[stateLast] = nil
i.statesStack = i.statesStack[:stateLast]
i.keysStack = i.keysStack[:len(i.keysStack)-1]
nextOffset = i.keysPosStack[len(i.keysPosStack)-1] + 1
i.keysPosStack = i.keysPosStack[:len(i.keysPosStack)-1]
i.valsStack = i.valsStack[:len(i.valsStack)-1]
i.autStatesStack = i.autStatesStack[:len(i.autStatesStack)-1]
}
return ErrIteratorDone
}
// Seek advances this iterator to the specified key/value pair. If this key
// is not in the FST, Current() will return the next largest key. If this
// seek operation would go past the last key, or outside the configured
// startKeyInclusive/endKeyExclusive then ErrIteratorDone is returned.
func (i *FSTIterator) Seek(key []byte) error {
return i.pointTo(key)
}
// Close will free any resources held by this iterator.
func (i *FSTIterator) Close() error {
// at the moment we don't do anything,
// but wanted this for API completeness
return nil
}