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main.cpp
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main.cpp
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// DGen/SDL 1.17
// by Joe Groff <joe@pknet.com>
// Read LICENSE for copyright etc., but if you've seen one BSDish license,
// you've seen them all ;)
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
#include <string.h>
#include <stdint.h>
#include <limits.h>
#include <errno.h>
#ifdef __MINGW32__
#include <windows.h>
#include <wincon.h>
#endif
#define IS_MAIN_CPP
#include "system.h"
#include "md.h"
#include "pd.h"
#include "pd-defs.h"
#include "rc.h"
#include "rc-vars.h"
#ifdef __BEOS__
#include <OS.h>
#endif
#ifdef __MINGW32__
static long dgen_mingw_detach = 1;
#endif
// Defined in ras.cpp, and set to true if the Genesis palette's changed.
extern int pal_dirty;
FILE *debug_log = NULL;
// Do a demo frame, if active
enum demo_status {
DEMO_OFF,
DEMO_RECORD,
DEMO_PLAY
};
static inline void do_demo(md& megad, FILE* demo, enum demo_status* status)
{
uint32_t pad[2];
switch (*status) {
case DEMO_OFF:
break;
case DEMO_RECORD:
pad[0] = h2be32(megad.pad[0]);
pad[1] = h2be32(megad.pad[1]);
fwrite(&pad, sizeof(pad), 1, demo);
break;
case DEMO_PLAY:
if (fread(&pad, sizeof(pad), 1, demo) == 1) {
megad.pad[0] = be2h32(pad[0]);
megad.pad[1] = be2h32(pad[1]);
}
else {
if (feof(demo))
pd_message("Demo finished.");
else
pd_message("Demo finished (read error).");
*status = DEMO_OFF;
}
break;
}
}
// Temporary garbage can string :)
static char temp[65536] = "";
// Show help and exit with code 2
static void help()
{
printf(
"DGen/SDL v"VER"\n"
"Usage: dgen [options] [romname [...]]\n\n"
"Where options are:\n"
" -v Print version number and exit.\n"
" -r RCFILE Read in the file RCFILE after parsing\n"
" $HOME/.dgen/dgenrc.\n"
" -n USEC Causes DGen to sleep USEC microseconds per frame, to\n"
" be nice to other processes.\n"
" -p CODE,CODE... Takes a comma-delimited list of Game Genie (ABCD-EFGH)\n"
" or Hex (123456:ABCD) codes to patch the ROM with.\n"
" -R (J|X|U|E| ) Force emulator region. Affects vertical resolution,\n"
" frame rate and ROM operation.\n"
" J: Japan (NTSC), X: Japan (PAL), U: America (NTSC)\n"
" E: Europe (PAL), ' ': auto (default).\n"
" -N Use NTSC mode (60Hz).\n"
" -P Use PAL mode (50Hz).\n"
" -H HZ Use a custom frame rate.\n"
" -d DEMONAME Record a demo of the game you are playing.\n"
" -D DEMONAME Play back a previously recorded demo.\n"
" -s SLOT Load the saved state from the given slot at startup.\n"
#ifdef __MINGW32__
" -m Do not detach from console.\n"
#endif
);
// Display platform-specific options
pd_help();
exit(2);
}
// Save/load states
// It is externed from your implementation to change the current slot
// (I know this is a hack :)
int slot = 0;
void md_save(md& megad)
{
FILE *save;
char file[64];
if (!megad.plugged) {
pd_message("Cannot save state when no ROM is loaded.");
return;
}
if (((size_t)snprintf(file,
sizeof(file),
"%s.gs%d",
megad.romname,
slot) >= sizeof(file)) ||
((save = dgen_fopen("saves", file, DGEN_WRITE)) == NULL)) {
snprintf(temp, sizeof(temp),
"Couldn't save state to slot %d!", slot);
pd_message(temp);
return;
}
megad.export_gst(save);
fclose(save);
snprintf(temp, sizeof(temp), "Saved state to slot %d.", slot);
pd_message(temp);
}
void md_load(md& megad)
{
FILE *load;
char file[64];
if (!megad.plugged) {
pd_message("Cannot restore state when no ROM is loaded.");
return;
}
if (((size_t)snprintf(file,
sizeof(file),
"%s.gs%d",
megad.romname,
slot) >= sizeof(file)) ||
((load = dgen_fopen("saves", file, DGEN_READ)) == NULL)) {
snprintf(temp, sizeof(temp),
"Couldn't load state from slot %d!", slot);
pd_message(temp);
return;
}
megad.import_gst(load);
fclose(load);
snprintf(temp, sizeof(temp), "Loaded state from slot %d.", slot);
pd_message(temp);
}
// Load/save states from file
void ram_save(md& megad)
{
FILE *save;
int ret;
if (!megad.has_save_ram())
return;
save = dgen_fopen("ram", megad.romname, DGEN_WRITE);
if (save == NULL)
goto fail;
ret = megad.put_save_ram(save);
fclose(save);
if (ret == 0)
return;
fail:
fprintf(stderr, "Couldn't save battery RAM to `%s'\n", megad.romname);
}
void ram_load(md& megad)
{
FILE *load;
int ret;
if (!megad.has_save_ram())
return;
load = dgen_fopen("ram", megad.romname, DGEN_READ);
if (load == NULL)
goto fail;
ret = megad.get_save_ram(load);
fclose(load);
if (ret == 0)
return;
fail:
fprintf(stderr, "Couldn't load battery RAM from `%s'\n",
megad.romname);
}
int main(int argc, char *argv[])
{
int c = 0, stop = 0, usec = 0, start_slot = -1;
unsigned long frames, frames_old, fps;
char *patches = NULL, *rom = NULL;
unsigned long oldclk, newclk, startclk, fpsclk;
FILE *file = NULL;
enum demo_status demo_status = DEMO_OFF;
unsigned int samples;
class md *megad;
bool first = true;
bool forced_hz = false;
bool forced_pal = false;
// Parse the RC file
if ((dgen_autoconf) &&
((file = dgen_fopen_autorc(DGEN_READ)) != NULL)) {
parse_rc(file, DGEN_AUTORC);
fclose(file);
}
if ((file = dgen_fopen_rc(DGEN_READ)) != NULL) {
parse_rc(file, DGEN_RC);
fclose(file);
file = NULL;
pd_rc();
}
else if (errno == ENOENT) {
if ((file = dgen_fopen_rc(DGEN_APPEND)) != NULL) {
fprintf(file,
"# DGen " VER " configuration file.\n"
"# See dgenrc(5) for more information.\n");
fclose(file);
file = NULL;
}
}
else
fprintf(stderr, "rc: %s: %s\n", DGEN_RC, strerror(errno));
// Check all our options
snprintf(temp, sizeof(temp), "%s%s",
#ifdef __MINGW32__
"m"
#endif
"s:hvr:n:p:R:NPH:d:D:",
pd_options);
while((c = getopt(argc, argv, temp)) != EOF)
{
switch(c)
{
case 'v':
// Show version and exit
printf("DGen/SDL version "VER"\n");
return 0;
case 'r':
// Parse another RC file or stdin
if ((strcmp(optarg, "-") == 0) ||
((file = dgen_fopen(NULL, optarg,
(DGEN_READ | DGEN_CURRENT))) != NULL)) {
if (file == NULL)
parse_rc(stdin, "(stdin)");
else {
parse_rc(file, optarg);
fclose(file);
file = NULL;
}
pd_rc();
}
else
fprintf(stderr, "rc: %s: %s\n", optarg, strerror(errno));
break;
case 'n':
// Sleep for n microseconds
dgen_nice = atoi(optarg);
break;
case 'p':
// Game Genie patches
patches = optarg;
break;
case 'R':
// Region selection
if (strlen(optarg) != 1)
goto bad_region;
switch (optarg[0] | 0x20) {
case 'j':
case 'x':
case 'u':
case 'e':
case ' ':
break;
default:
bad_region:
fprintf(stderr, "main: invalid region `%s'.\n",
optarg);
return EXIT_FAILURE;
}
dgen_region = (optarg[0] & ~(0x20));
// Override PAL and Hz settings if region is specified.
if (dgen_region) {
int hz;
int pal;
md::region_info(dgen_region, &pal, &hz, 0, 0, 0);
dgen_hz = hz;
dgen_pal = pal;
}
forced_pal = false;
forced_hz = false;
break;
case 'N':
// NTSC mode
dgen_hz = NTSC_HZ;
dgen_pal = 0;
forced_pal = true;
break;
case 'P':
// PAL mode
dgen_hz = PAL_HZ;
dgen_pal = 1;
forced_pal = true;
break;
case 'H':
// Custom frame rate
dgen_hz = atoi(optarg);
if ((dgen_hz <= 0) || (dgen_hz > 1000)) {
fprintf(stderr, "main: invalid frame rate (%ld).\n",
(long)dgen_hz);
dgen_hz = (dgen_pal ? 50 : 60);
forced_hz = false;
}
else
forced_hz = true;
break;
#ifdef __MINGW32__
case 'm':
dgen_mingw_detach = 0;
break;
#endif
case 'd':
// Record demo
if(file)
{
fprintf(stderr,"main: Can't record and play at the same time!\n");
break;
}
if(!(file = dgen_fopen("demos", optarg, DGEN_WRITE)))
{
fprintf(stderr, "main: Can't record demo file %s!\n", optarg);
break;
}
demo_status = DEMO_RECORD;
break;
case 'D':
// Play demo
if(file)
{
fprintf(stderr,"main: Can't record and play at the same time!\n");
break;
}
if(!(file = dgen_fopen("demos", optarg, (DGEN_READ | DGEN_CURRENT))))
{
fprintf(stderr, "main: Can't play demo file %s!\n", optarg);
break;
}
demo_status = DEMO_PLAY;
break;
case '?': // Bad option!
case 'h': // A cry for help :)
help();
case 's':
// Pick a savestate to autoload
start_slot = atoi(optarg);
break;
default:
// Pass it on to platform-dependent stuff
pd_option(c, optarg);
break;
}
}
#ifdef __BEOS__
// BeOS snooze() sleeps in milliseconds, not microseconds
dgen_nice /= 1000;
#endif
#ifdef __MINGW32__
if (dgen_mingw_detach) {
FILE *cons;
fprintf(stderr,
"main: Detaching from console, use -m to prevent"
" this.\n");
// Console isn't needed anymore. Redirect output to log file.
cons = dgen_fopen(NULL, "log.txt", (DGEN_WRITE | DGEN_TEXT));
if (cons != NULL) {
fflush(stdout);
fflush(stderr);
dup2(fileno(cons), fileno(stdout));
dup2(fileno(cons), fileno(stderr));
fclose(cons);
setvbuf(stdout, NULL, _IONBF, 0);
setvbuf(stderr, NULL, _IONBF, 0);
cons = NULL;
}
FreeConsole();
}
#endif
// Initialize the platform-dependent stuff.
if (!pd_graphics_init(dgen_sound, dgen_pal, dgen_hz))
{
fprintf(stderr, "main: Couldn't initialize graphics!\n");
return 1;
}
if(dgen_sound)
{
long rate = dgen_soundrate;
if (dgen_soundsegs < 0)
dgen_soundsegs = 0;
samples = (dgen_soundsegs * (rate / dgen_hz));
pd_sound_init(rate, samples);
}
rom = argv[optind];
// Create the megadrive object.
megad = new md(dgen_pal, dgen_region);
if ((megad == NULL) || (!megad->okay())) {
fprintf(stderr, "main: Mega Drive initialization failed.\n");
goto clean_up;
}
next_rom:
// Load the requested ROM.
if (rom != NULL) {
if (megad->load(rom)) {
pd_message("Unable to load \"%s\".", rom);
if ((first) && ((optind + 1) == argc))
goto clean_up;
}
else
pd_message("Loaded \"%s\".", rom);
}
else
pd_message("No cartridge.");
first = false;
// Set untouched pads.
megad->pad[0] = MD_PAD_UNTOUCHED;
megad->pad[1] = MD_PAD_UNTOUCHED;
#ifdef WITH_JOYSTICK
if (dgen_joystick)
megad->init_joysticks();
#endif
// Load patches, if given.
if (patches) {
printf("main: Using patch codes \"%s\".\n", patches);
megad->patch(patches, NULL, NULL, NULL);
// Use them only once.
patches = NULL;
}
// Reset
megad->reset();
// Automatic region settings from ROM header.
if (!dgen_region) {
uint8_t c = megad->region_guess();
int hz;
int pal;
md::region_info(c, &pal, &hz, 0, 0, 0);
if (forced_hz)
hz = dgen_hz;
if (forced_pal)
pal = dgen_pal;
if ((hz != dgen_hz) || (pal != dgen_pal) ||
(c != megad->region)) {
megad->region = c;
dgen_hz = hz;
dgen_pal = pal;
printf("main: reconfiguring for region \"%c\": "
"%dHz (%s)\n", c, hz, (pal ? "PAL" : "NTSC"));
pd_graphics_reinit(dgen_sound, dgen_pal, dgen_hz);
if (dgen_sound) {
long rate = dgen_soundrate;
pd_sound_deinit();
samples = (dgen_soundsegs * (rate / dgen_hz));
pd_sound_init(rate, samples);
}
megad->pal = pal;
megad->init_pal();
megad->init_sound();
}
}
// Load up save RAM
ram_load(*megad);
// If -s option was given, load the requested slot
if (start_slot >= 0) {
slot = start_slot;
md_load(*megad);
}
// If autoload is on, load save state 0
else if (dgen_autoload) {
slot = 0;
md_load(*megad);
}
// Start the timing refs
startclk = pd_usecs();
oldclk = startclk;
fpsclk = startclk;
// Show cartridge header
if (dgen_show_carthead)
pd_show_carthead(*megad);
// Go around, and around, and around, and around... ;)
frames = 0;
frames_old = 0;
fps = 0;
while (!stop) {
const unsigned int usec_frame = (1000000 / dgen_hz);
unsigned long tmp;
int frames_todo;
newclk = pd_usecs();
if (pd_stopped()) {
// Fix FPS count.
tmp = (newclk - oldclk);
startclk += tmp;
fpsclk += tmp;
oldclk = newclk;
}
// Update FPS count.
tmp = ((newclk - fpsclk) & 0x3fffff);
if (tmp >= 1000000) {
fpsclk = newclk;
if (frames_old > frames)
fps = (frames_old - frames);
else
fps = (frames - frames_old);
frames_old = frames;
}
if (dgen_frameskip == 0) {
// Check whether megad->one_frame() must be called.
if (pd_freeze)
goto frozen;
goto do_not_skip;
}
// Measure how many frames to do this round.
usec += ((newclk - oldclk) & 0x3fffff); // no more than 4 secs
frames_todo = (usec / usec_frame);
usec %= usec_frame;
oldclk = newclk;
if (frames_todo == 0) {
// No frame to do yet, relax the CPU until next one.
tmp = (usec_frame - usec);
if (tmp > 1000) {
// Never sleep for longer than the 50Hz value
// so events are checked often enough.
if (tmp > (1000000 / 50))
tmp = (1000000 / 50);
tmp -= 1000;
#ifdef __BEOS__
snooze(tmp / 1000);
#else
usleep(tmp);
#endif
}
}
else {
// Check whether megad->one_frame() must be called.
if (pd_freeze)
goto frozen;
// Draw frames.
while (frames_todo != 1) {
do_demo(*megad, file, &demo_status);
if (dgen_sound) {
// Skip this frame, keep sound going.
megad->one_frame(NULL, NULL, &sndi);
pd_sound_write();
}
else
megad->one_frame(NULL, NULL, NULL);
--frames_todo;
stop |= (pd_handle_events(*megad) ^ 1);
}
--frames_todo;
do_not_skip:
do_demo(*megad, file, &demo_status);
if (dgen_sound) {
megad->one_frame(&mdscr, mdpal, &sndi);
pd_sound_write();
}
else
megad->one_frame(&mdscr, mdpal, NULL);
frozen:
if ((mdpal) && (pal_dirty)) {
pd_graphics_palette_update();
pal_dirty = 0;
}
pd_graphics_update(megad->plugged);
++frames;
}
stop |= (pd_handle_events(*megad) ^ 1);
if (dgen_nice) {
#ifdef __BEOS__
snooze(dgen_nice);
#else
usleep(dgen_nice);
#endif
}
}
#ifdef WITH_JOYSTICK
if (dgen_joystick)
megad->deinit_joysticks();
#endif
// Print fps
fpsclk = ((pd_usecs() - startclk) / 1000000);
if (fpsclk == 0)
fpsclk = 1;
#ifdef WITH_DEBUGGER
megad->debug_leave();
#endif
printf("%lu frames per second (average %lu, optimal %ld)\n",
fps, (frames / fpsclk), (long)dgen_hz);
ram_save(*megad);
if (dgen_autosave) {
slot = 0;
md_save(*megad);
}
megad->unplug();
if (file) {
fclose(file);
file = NULL;
}
if ((++optind) < argc) {
rom = argv[optind];
stop = 0;
goto next_rom;
}
clean_up:
// Cleanup
delete megad;
pd_sound_deinit();
pd_quit();
// Save configuration.
if (dgen_autoconf) {
if ((file = dgen_fopen_autorc(DGEN_WRITE)) == NULL)
fputs("main: can't write " DGEN_AUTORC ".\n", stderr);
else {
fprintf(file,
"# DGen/SDL v" VER "\n"
"# This file is automatically overwritten.\n"
"\n");
dump_rc(file);
fclose(file);
file = NULL;
}
}
// Come back anytime :)
return 0;
}