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Scripted enemy sprite movement #10

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lucasw opened this issue Jun 30, 2018 · 0 comments
Open

Scripted enemy sprite movement #10

lucasw opened this issue Jun 30, 2018 · 0 comments

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@lucasw
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lucasw commented Jun 30, 2018

Simple sine waves should be good to start.

lucasw added a commit that referenced this issue Jun 30, 2018
lucasw added a commit that referenced this issue Jun 30, 2018
lucasw added a commit that referenced this issue Jul 1, 2018
lucasw added a commit that referenced this issue Jul 1, 2018
…p should change when it moves up and down and forward and back, the enemies should have explosions when hit
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