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[Enhancement] Terminologies / Glossaries #18
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I think a regex match & replacement can be a good start. Other than that, https://www.deepl.com/sv/blog/announcing-glossary-support-for-deepl-api seems to be an attempt but only works for limited languages. |
Nice suggestion about the glossary. I think we can compile some stuff if not yet available somewhere... |
Yeah, I think it's easier to implement an interface that reads the glossary CSV file and then replaces the terms. The glossary can be user-generated and pre-defined by a default one, which could be from a collaboration contribution from players of different languages. |
My idea is to gather all generated translations per language and upload them to a private spreadsheet so ppl can revise and contribute and then the plugin updates the local db with the correct stuff |
I think it'll be complicated to gather all of the translations, let alone contribute to editing every wrong entry. |
There are terminologies in the game including place names, person names, country names, etc.
For example, in Chinese:
The translation API cannot detect them nor correctly translate them, so I wonder whether we can provide a dictionary of such terminologies before or after the translation API?
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