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Bounty hunting fixes #196
Bounty hunting fixes #196
Commits on Sep 22, 2023
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- switched to querying KoLmafia for bounty info, old method does not work anymore; as per KoLmafia wiki, it will return amount_needed = 0 and target_monster = none in case the bounty does not exist - fixed the suggestion to improve combat rate listing the current combat rate instead of the rate necessary to reach 100% - made it so the location will still be shown even if there is no chance to encounter the monster (e.g. it is banished). Otherwise, it looks weird ("From smut orc pipelayer in ."). -1.0 is used as infinity
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I got confused because it is named "combat rate", so needing to increase exactly by "combat rate" seems weird. But it actually was a "noncombat rate" all along. Replaced it with canonical combat_percent. There is a bug with Smut Orc Logging Camp (stuck on 0% combat sometimes), but this will need fixing in Mafia.
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Commits on Sep 23, 2023
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- add a separator to the split_string function: it does not actually separate entries otherwise - the one-liner is nice, but it does not work because it checks keys, not values - so the only items that would ever ring true for it have IDs from 0 to 19. Fixed to check values.
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Commits on Oct 1, 2023
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- do not propose to adventure there if already planted enough saplings - show turns left in the task description
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Commits on Oct 2, 2023
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Commits on Oct 3, 2023
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Commits on Oct 4, 2023
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Fix the Farm NC reminder show rules
Mafia also logs into the zone queues noncombats that are item adjustments (for example), so an explicit check is better. Also added a check to see if we are at the farm, to not hide the tip when on the last noncombat.
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Commits on Oct 5, 2023
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Do not offer to visit hippy store in Surprising Fist
Meat goes to charity instead.
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Do not show the scalpel as an option without hands
Cannot equip it in Avatar of Boris and Surprising Fist.
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Fix appearance rate calculations
Appearance rates as returned by Mafia use a modified combat rate for noncombats, but unmodified one for combats. This caused bounty_appearance_rate to go above 1 in case only one monster is available, the place has skippable noncombats, and the player is running -combat. Also renamed base_combat_rate below into combat_rate, because the previous name is misleading.
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Commits on Oct 6, 2023
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Fix the Road to White Citadel availability condition
Is closed upon unlocking the White Citadel.
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Commits on Oct 14, 2023
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Commits on Oct 26, 2023
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Commits on Nov 1, 2023
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int_to_cardinal returned "" as 0 before, which resulted in such masterpieces as "seal screeches" instead of "Zero seal screeches".
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Commits on Nov 2, 2023
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Do not show Fifty Ways for the sleaze race if other wish suggestions …
…for Zeppelin are displayed
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