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Useful Links and Resources
nyan dev edited this page Jul 20, 2016
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Given the nature of this page's content it is likely that some of the links below might become out of date, go offline or even change. If you spot some broken link or wrong information please contact us or edit this page (all you need is a github account!) so we can fix it and maintain this page as up-to-date as possible. Please consider also sharing with us new contents that are not currently mentioned here. Thank you.
These are interesting open-source projects that use gdx-ai.
Project | GdxAI Version | Path Finding | Steering Behaviors | Behavior Trees | State Machine | Messaging |
---|---|---|---|---|---|---|
GdxDemo3D Cool 3D demo that smartly exploits the main gdx-ai features |
1.8.0 | ✅ (Navmesh) | ✅ | ✅ | ✅ | ✅ |
Pacman Nice Pacman remake. Video |
1.8.0 | ✅ | ✅ | ✅ | ||
You Are The Aliens Scifi real-time strategy game made for the LibGDX Jam #1 |
1.8.0 | ✅ | ✅ | |||
Biosphere Simulation game made for the LibGDX Jam #1 |
1.7.0 | ✅ | ||||
Ritualball Local multiplayer sport game made for the Global Game Jam 2016 |
1.7.0 | ✅ | ||||
The Sounds Of Earth Game made for the LibGDX Jam #1 |
1.7.0 | ✅ | ||||
Solar Colony Space simulation game made for the LibGDX Jam #1 |
1.7.0 | ✅ | ✅ | |||
The Holly Matter A reverse tower defense game made for Ludum Dare 33 |
1.5.0 | ✅ | ||||
Game Jam #1 Space game in 2D with formations |
1.5.1 SNAPSHOT | ✅ Formation Motion | ✅ | ✅ | ||
Simple A* example Simple example of indexed A* path finding |
1.6.0 | ✅ |
- Message Handling, Telegraphs and Telegrams
- Immediate Telegrams, Delayed Telegrams and TimePiece part #1 and part #2
- Introduction to Finite State Machines
- Using Finite State Machines to control Player Movement
- Basic Steering Behaviors
- Intro to Steering Behaviors: Arrival part #1 and part #2
- A* Pathfinding
- Threaded Pathfinding
- Graphical editor for behavior trees v1 and v2
- FreeMind to gdx-ai behavior tree files
- Vim Syntax highlighting for gdx-ai behavior tree files