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Plugin for Unreal #3
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Hi, Thank you for your interest in this project. You can visualize your data by following the description (Data preprocessing) in the At this moment, I don't have a plan to make this project as an Unreal Engine plugin. Please feel free to ask me any questions about the code and resources of this project. Oh-Hyun |
Ah i see, that's unfortunate, due to the complexity of the networks i'm using and the clustering methodology i won't be able to use your code as it stands, namely its dependence on hierarchical clustering would mangle my data far too much to be practical. |
Hi @dborgesr, I am sorry for the late reply.
Current layout method, which is described in our paper, relies on a hierarchical clustering since it uses a variant of hierarchical edge bundling technique.
I don't understand what you mean by "you dont have to pull, build, and render all networks". Could you please elaborate more?
We hear this a lot. Since the requirement of each project varies a lot, there are no good general purpose graph visualization software that works for all project. Generally, our research group develops different software per project. Thank you, |
Hey,
First wanted to say, awesome work.
I'm attempting to use your library for the visualization of large scale biological graphical structures, namely looping DNA to individual regulatory elements, I can get all the JSONs loaded into Unreal using VARest, this is where i get a bit stuck. Would it be at all possible to package your tool as an Unreal Plugin?
I'm going to do some research on how to make that happen, but in the meantime its out of my comfort range.
--Thanks
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