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README
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README
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TRANSCENDENCE SOURCE CODE
Copyright (c) 2003-2022 by Kronosaur Productions, LLC.
http://transcendence.kronosaur.com
transcendence@kronosaur.com
@Transcendence
This package contains the source code for building the Transcendence.exe client,
which is used to run any Transcendence adventure, including "Domina & Oracus".
BUILD INSTRUCTIONS
If you are downloading the repos in order to submit future pull requests, it is
worthwhile to keep repositories synced with kronosaur:
https://help.github.com/articles/syncing-a-fork/
General help on using git is available through official sources:
https://help.github.com
You will need to install the February 2010 DirectX SDK release, as later versions
do not include necessary libraries. The correct DirectX SDK can be downloaded
here:
http://www.microsoft.com/en-us/download/details.aspx?id=10084
Note the DirectX SDK's install location on your computer.
It may be necessary to uninstall certain Microsoft Visual C++ Redistributables
when installing DirectX SDKs:
http://support.microsoft.com/kb/2728613
Use Microsoft Visual Studio 2019 or later. Load Transcendence/Transcendence.sln,
which is the Transcendence solution file. The following warnings, if shown under
Output from Solution, may be safely ignored:
<root dir>\Alchemy\zlib-1.2.7\contrib\vstudio\vc10\zlibstat.vcxproj :
warning : Platform 'Itanium' referenced in the project file 'zlibstat'
cannot be found.
<root dir>\TransCore\TransCore.vcxproj : error : Project
"...\TransCore\TransCore.vcxproj" could not be found.
Select the Transcendence project as the StartUp project. Ensure that the correct
locations of the DirectX SDK Include and Lib folders are specified for the
Transcendence project (under the Transcendence solution) by bringing up the
project's Properties page, and checking the following property sets:
Configuration Properties > VC++ Directories > General > Include Directories
Configuration Properties > VC++ Directories > General > Library Directories
Always point the Library Directories variable to the \Lib\x86 folder of the SDK.
Build the solution. Executables will be placed in the Transcendence/Game
directory.
For security reasons the source code does not include certain files to
communicate with the Hexarc arcology (the cloud service). The code will compile
without it, however, as long as you add CHexarcServiceStub.cpp to the build.
In Visual Studio, select the "Debug For Contributors" configuration, this will
build the game with CHexarcServiceStub.cpp.
LICENSE
Please see the LICENSE file in the root directory.