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* F/interaction box (#11) * create interaction box for player * what * get interactions talking together * show interaction panel * create multiple textboxes.. * find bug with offset making text blurry on loading. * try fix * add victory music, and proper text display * type properly * typing sound * add in rectangle constructors and comparisons * fix issue with fade * get bgm secondary working * console working * remove warning * fix things * try fix memory issue * F/standards (#13) * use weak_ptr? * add in memcheck * hopefully fix surface loading * try yes * yes try stop * try fix this stuff * try and do yes do * add in wrapper for file loading * fix issue with offset with 2 static set, remove comments, make console widget always scroll * add in gif * able to mute secondary music * remove multiple loads on text * load text once on loading screen * try things, not work * fix warnings * reorder * try adding in ctor to bjgame * try adding in ctor to bjgame * try shared * memcheck * fix leaks / valgrind, push * tryfix windows * remove windows until bugfix * remove windows release until bugfix
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"x": 512, | ||
"y": 288 | ||
}, | ||
"skipLogos": false, | ||
"mute": false | ||
"skipLogos": true, | ||
"mute": true | ||
} | ||
|
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#pragma once | ||
#include <fstream> | ||
#include <iostream> | ||
#include <istream> | ||
namespace Supergoon { | ||
// Loads a file that is needed for the game to run, if the file doesn't exist throws an error and exits. | ||
std::ifstream SafeLoadFile(std::string& name); | ||
|
||
} // namespace Supergoon |
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