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Lock menu & sync menu #827
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If I understand correct, something similar is already possible. In settings for archive and shortcuts, you can select to deactivate long press, but current archive/shortcuts. This will effectively lock your selections, i.e. prevent from accidentally long pressing an item. Before locking, you will have to set up your menu, for each player. Since some items are only available to some players, these settings have to be per player. We get the items from the server, which will return different items depending on the player. |
Thanks @kaaholst Putting the request 2 (synchronizing menus) to one side, I think what you propose is only a partial answer. A simple 'lock menus' in the top level ... menu, reliably locking all elements in the menu, would be much more usable. |
I'm not able to reproduce your issue, are you sure you deactivated both archive and shortcuts? I think that the relation between a “lock menus” setting and the Archive and Shortcut settings would be confusing. I'd prefer to fix the confusion arising from those two settings if possible, rather than introducing a new setting. This could e.g. be by changing the wording from “Disabled, but …” to something involving the word locked. I'm also open to combining those two settings into one, if you have any suggestion which would make this understandable. Actually, I think the basic confusion stems from understanding what can be archived, and what can be a shortcut. E.g. items in My Music can be archived, but items in My Apps can be a shortcut. It is decided by the server, and documented here Home Menu Items versus SlimbrowseItems. Finally, could you elaborate what “Player's drop-down menu” is, and which menu would be locked by “a toggle to lock the menu” (LMS refers to all pages as menus). |
One idea comes to mind. |
I'm going to try to describe what's happening as if there was only one checkbox in settings and it's called 'Edit interface'. It would need to have a text description area: There may be better wording, particularly for 'enabled/selected' but combining the two settings and describing each state in greater detail could help. What do you think? |
Sorry, I'm being lazy and putting two related feature requests in one issue.
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