Name | Type | Description | Notes |
---|---|---|---|
Value | Pointer to string | [optional] | |
Details | Pointer to string | [optional] |
func NewRuleStatus() *RuleStatus
NewRuleStatus instantiates a new RuleStatus object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewRuleStatusWithDefaults() *RuleStatus
NewRuleStatusWithDefaults instantiates a new RuleStatus object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *RuleStatus) GetValue() string
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *RuleStatus) GetValueOk() (*string, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RuleStatus) SetValue(v string)
SetValue sets Value field to given value.
func (o *RuleStatus) HasValue() bool
HasValue returns a boolean if a field has been set.
func (o *RuleStatus) GetDetails() string
GetDetails returns the Details field if non-nil, zero value otherwise.
func (o *RuleStatus) GetDetailsOk() (*string, bool)
GetDetailsOk returns a tuple with the Details field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RuleStatus) SetDetails(v string)
SetDetails sets Details field to given value.
func (o *RuleStatus) HasDetails() bool
HasDetails returns a boolean if a field has been set.