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RuleStatus.md

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RuleStatus

Properties

Name Type Description Notes
Value Pointer to string [optional]
Details Pointer to string [optional]

Methods

NewRuleStatus

func NewRuleStatus() *RuleStatus

NewRuleStatus instantiates a new RuleStatus object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRuleStatusWithDefaults

func NewRuleStatusWithDefaults() *RuleStatus

NewRuleStatusWithDefaults instantiates a new RuleStatus object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetValue

func (o *RuleStatus) GetValue() string

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *RuleStatus) GetValueOk() (*string, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetValue

func (o *RuleStatus) SetValue(v string)

SetValue sets Value field to given value.

HasValue

func (o *RuleStatus) HasValue() bool

HasValue returns a boolean if a field has been set.

GetDetails

func (o *RuleStatus) GetDetails() string

GetDetails returns the Details field if non-nil, zero value otherwise.

GetDetailsOk

func (o *RuleStatus) GetDetailsOk() (*string, bool)

GetDetailsOk returns a tuple with the Details field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDetails

func (o *RuleStatus) SetDetails(v string)

SetDetails sets Details field to given value.

HasDetails

func (o *RuleStatus) HasDetails() bool

HasDetails returns a boolean if a field has been set.

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