- Most work happens in sub modules. These are modules prefixed with "turf-".
- If you would like to propose a new feature, open an issue in Turfjs/turf.
- Always include tests. We use tape.
- Turf modules are small, containing a single exported function.
- GeoJSON is the lingua franca of Turf. It should be used as the data structure for anything that can be represented as geography.
- Avoid large dependencies at all costs.
- Turf is used in a wide range of places. Make sure that your code can run in the browser (ie: don't make calls to external services, don't hit the filesystem, etc.).
- The
README.md
files inpackages/turf-<module>
are automatically generated from the JSDocs of theindex.js
. Please modify the JSDocs instead of modifying theREADME.md
files directly. Then update/create theREADME.md
executing./scripts/generate-readmes
or runingnpm run docs
from the root TurfJS directory. - Finally run
npm test
from the project root folder to run all the tests required for deploying the project.
To ensure code style, at the turf
root level run
$ npm run lint
- Follow the AirBNB JavaScript code style.
- Turf aims to use ES5 features where rational. We do not use ES6 features.
turf-<MODULE NAME>
│ index.js
│ index.d.ts
│ bench.js
│ test.js
│ types.ts
│ package.json
│ README.md
│ LICENSE
│
└───test
│
├───in
│ points.geojson
│
└───out
points.geojson
To get started with a new module navigate to the root directory and run
$ node ./scripts/create-new-module <MODULE NAME>
it will create a new folder inside packages
with a simple boilerplate for your module.
index.js
- This file contains, in order, the various modules you need to import, the JSDocs documentation, and, finally, the single exported function that the module provides. For more on the types supported in the documentation, see…index.d.ts
- This is a TypeScript file that describes your function’s signature. For more on the types supported in TypeScript, see…bench.js
- This file uses Benchmark to time your function.test.js
- This file includes your tape tests. We prefer dynamic testing built from GeoJSON files placed in./test/in
that are subsequently written to./test/out
if yourREGEN
environment variable is set totrue
. IfREGEN
is set to a different value, then runningnpm t
will compare the output of the tests to the files already present in./test/out
.types.ts
- A file that lists the custom TypeScript types used inindex.d.ts
.package.json
- The node metadata container file. Modules imported inindex.js
should be listed here underdependencies
, and modules used intest.js
and/orbench.js
should be listed underdevDependencies
.npm install
looks to this file to install dependencies in./node_modules
.README.md
- This README is generated automatically by runningnpm run docs
from the project root level. DO NOT edit this file.LICENCE
- Like the README, this file should not be edited.test/
- This directory holds the GeoJSON files that provide data for dynamic tests (in./test/in
) and the results of the tests (in./test/out
). The files in./test/out
should not be edited by hand. They should be generated dynamically by setting the environment variableREGEN
totrue
, and then the tests should be checked against these files by settingREGEN
to some other value. The resulting out-files can be drag-dropped into geojson.io to see, visually, if the module is behaving appropriately.
Install lerna:
$ npm install -g lerna@2.0.0-beta.34
Publish a test release:
$ lerna publish --canary
To update TurfJS's Documentation (README.md) use the following npm run docs
:
- inside a module: will only generate the docs of that module.
- main folder: will generate docs for all modules.
Only builds docs for @turf/center
$ cd ./turf/packages/turf-center
$ npm run docs
> @turf/center@5.0.4 docs /Users/mac/Github/turf/packages/turf-center
> node ../../scripts/generate-readmes
Building Docs: @turf/center
Builds docs for all modules
$ cd ./turf
$ npm run docs
> @5.0.0 docs /Users/mac/Github/turf
> node ./scripts/generate-readmes
Building Docs: @turf/along
Building Docs: @turf/area
Building Docs: @turf/bbox-clip
Building Docs: @turf/bbox-polygon
Building Docs: @turf/bbox
Building Docs: @turf/bearing
Building Docs: @turf/bezier-spline
Building Docs: @turf/boolean-clockwise
....