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protocol.go
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protocol.go
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package proxyproto
import (
"bufio"
"io"
"net"
"sync"
"sync/atomic"
"time"
)
// DefaultReadHeaderTimeout is how long header processing waits for header to
// be read from the wire, if Listener.ReaderHeaderTimeout is not set.
// It's kept as a global variable so to make it easier to find and override,
// e.g. go build -ldflags -X "github.com/pires/go-proxyproto.DefaultReadHeaderTimeout=1s"
var DefaultReadHeaderTimeout = 10 * time.Second
// Listener is used to wrap an underlying listener,
// whose connections may be using the HAProxy Proxy Protocol.
// If the connection is using the protocol, the RemoteAddr() will return
// the correct client address. ReadHeaderTimeout will be applied to all
// connections in order to prevent blocking operations. If no ReadHeaderTimeout
// is set, a default of 200ms will be used. This can be disabled by setting the
// timeout to < 0.
type Listener struct {
Listener net.Listener
Policy PolicyFunc
ValidateHeader Validator
ReadHeaderTimeout time.Duration
}
// Conn is used to wrap and underlying connection which
// may be speaking the Proxy Protocol. If it is, the RemoteAddr() will
// return the address of the client instead of the proxy address. Each connection
// will have its own readHeaderTimeout and readDeadline set by the Accept() call.
type Conn struct {
readDeadline atomic.Value // time.Time
once sync.Once
readErr error
conn net.Conn
Validate Validator
bufReader *bufio.Reader
header *Header
ProxyHeaderPolicy Policy
readHeaderTimeout time.Duration
}
// Validator receives a header and decides whether it is a valid one
// In case the header is not deemed valid it should return an error.
type Validator func(*Header) error
// ValidateHeader adds given validator for proxy headers to a connection when passed as option to NewConn()
func ValidateHeader(v Validator) func(*Conn) {
return func(c *Conn) {
if v != nil {
c.Validate = v
}
}
}
// Accept waits for and returns the next connection to the listener.
func (p *Listener) Accept() (net.Conn, error) {
// Get the underlying connection
conn, err := p.Listener.Accept()
if err != nil {
return nil, err
}
proxyHeaderPolicy := USE
if p.Policy != nil {
proxyHeaderPolicy, err = p.Policy(conn.RemoteAddr())
if err != nil {
// can't decide the policy, we can't accept the connection
conn.Close()
return nil, err
}
// Handle a connection as a regular one
if proxyHeaderPolicy == SKIP {
return conn, nil
}
}
newConn := NewConn(
conn,
WithPolicy(proxyHeaderPolicy),
ValidateHeader(p.ValidateHeader),
)
// If the ReadHeaderTimeout for the listener is unset, use the default timeout.
if p.ReadHeaderTimeout == 0 {
p.ReadHeaderTimeout = DefaultReadHeaderTimeout
}
// Set the readHeaderTimeout of the new conn to the value of the listener
newConn.readHeaderTimeout = p.ReadHeaderTimeout
return newConn, nil
}
// Close closes the underlying listener.
func (p *Listener) Close() error {
return p.Listener.Close()
}
// Addr returns the underlying listener's network address.
func (p *Listener) Addr() net.Addr {
return p.Listener.Addr()
}
// NewConn is used to wrap a net.Conn that may be speaking
// the proxy protocol into a proxyproto.Conn
func NewConn(conn net.Conn, opts ...func(*Conn)) *Conn {
pConn := &Conn{
bufReader: bufio.NewReader(conn),
conn: conn,
}
for _, opt := range opts {
opt(pConn)
}
return pConn
}
// Read is check for the proxy protocol header when doing
// the initial scan. If there is an error parsing the header,
// it is returned and the socket is closed.
func (p *Conn) Read(b []byte) (int, error) {
p.once.Do(func() {
p.readErr = p.readHeader()
})
if p.readErr != nil {
return 0, p.readErr
}
return p.bufReader.Read(b)
}
// Write wraps original conn.Write
func (p *Conn) Write(b []byte) (int, error) {
return p.conn.Write(b)
}
// Close wraps original conn.Close
func (p *Conn) Close() error {
return p.conn.Close()
}
// ProxyHeader returns the proxy protocol header, if any. If an error occurs
// while reading the proxy header, nil is returned.
func (p *Conn) ProxyHeader() *Header {
p.once.Do(func() { p.readErr = p.readHeader() })
return p.header
}
// LocalAddr returns the address of the server if the proxy
// protocol is being used, otherwise just returns the address of
// the socket server. In case an error happens on reading the
// proxy header the original LocalAddr is returned, not the one
// from the proxy header even if the proxy header itself is
// syntactically correct.
func (p *Conn) LocalAddr() net.Addr {
p.once.Do(func() { p.readErr = p.readHeader() })
if p.header == nil || p.header.Command.IsLocal() || p.readErr != nil {
return p.conn.LocalAddr()
}
return p.header.DestinationAddr
}
// RemoteAddr returns the address of the client if the proxy
// protocol is being used, otherwise just returns the address of
// the socket peer. In case an error happens on reading the
// proxy header the original RemoteAddr is returned, not the one
// from the proxy header even if the proxy header itself is
// syntactically correct.
func (p *Conn) RemoteAddr() net.Addr {
p.once.Do(func() { p.readErr = p.readHeader() })
if p.header == nil || p.header.Command.IsLocal() || p.readErr != nil {
return p.conn.RemoteAddr()
}
return p.header.SourceAddr
}
// Raw returns the underlying connection which can be casted to
// a concrete type, allowing access to specialized functions.
//
// Use this ONLY if you know exactly what you are doing.
func (p *Conn) Raw() net.Conn {
return p.conn
}
// TCPConn returns the underlying TCP connection,
// allowing access to specialized functions.
//
// Use this ONLY if you know exactly what you are doing.
func (p *Conn) TCPConn() (conn *net.TCPConn, ok bool) {
conn, ok = p.conn.(*net.TCPConn)
return
}
// UnixConn returns the underlying Unix socket connection,
// allowing access to specialized functions.
//
// Use this ONLY if you know exactly what you are doing.
func (p *Conn) UnixConn() (conn *net.UnixConn, ok bool) {
conn, ok = p.conn.(*net.UnixConn)
return
}
// UDPConn returns the underlying UDP connection,
// allowing access to specialized functions.
//
// Use this ONLY if you know exactly what you are doing.
func (p *Conn) UDPConn() (conn *net.UDPConn, ok bool) {
conn, ok = p.conn.(*net.UDPConn)
return
}
// SetDeadline wraps original conn.SetDeadline
func (p *Conn) SetDeadline(t time.Time) error {
p.readDeadline.Store(t)
return p.conn.SetDeadline(t)
}
// SetReadDeadline wraps original conn.SetReadDeadline
func (p *Conn) SetReadDeadline(t time.Time) error {
// Set a local var that tells us the desired deadline. This is
// needed in order to reset the read deadline to the one that is
// desired by the user, rather than an empty deadline.
p.readDeadline.Store(t)
return p.conn.SetReadDeadline(t)
}
// SetWriteDeadline wraps original conn.SetWriteDeadline
func (p *Conn) SetWriteDeadline(t time.Time) error {
return p.conn.SetWriteDeadline(t)
}
func (p *Conn) readHeader() error {
// If the connection's readHeaderTimeout is more than 0,
// push our deadline back to now plus the timeout. This should only
// run on the connection, as we don't want to override the previous
// read deadline the user may have used.
if p.readHeaderTimeout > 0 {
if err := p.conn.SetReadDeadline(time.Now().Add(p.readHeaderTimeout)); err != nil {
return err
}
}
header, err := Read(p.bufReader)
// If the connection's readHeaderTimeout is more than 0, undo the change to the
// deadline that we made above. Because we retain the readDeadline as part of our
// SetReadDeadline override, we know the user's desired deadline so we use that.
// Therefore, we check whether the error is a net.Timeout and if it is, we decide
// the proxy proto does not exist and set the error accordingly.
if p.readHeaderTimeout > 0 {
t := p.readDeadline.Load()
if t == nil {
t = time.Time{}
}
if err := p.conn.SetReadDeadline(t.(time.Time)); err != nil {
return err
}
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
err = ErrNoProxyProtocol
}
}
// For the purpose of this wrapper shamefully stolen from armon/go-proxyproto
// let's act as if there was no error when PROXY protocol is not present.
if err == ErrNoProxyProtocol {
// but not if it is required that the connection has one
if p.ProxyHeaderPolicy == REQUIRE {
return err
}
return nil
}
// proxy protocol header was found
if err == nil && header != nil {
switch p.ProxyHeaderPolicy {
case REJECT:
// this connection is not allowed to send one
return ErrSuperfluousProxyHeader
case USE, REQUIRE:
if p.Validate != nil {
err = p.Validate(header)
if err != nil {
return err
}
}
p.header = header
}
}
return err
}
// ReadFrom implements the io.ReaderFrom ReadFrom method
func (p *Conn) ReadFrom(r io.Reader) (int64, error) {
if rf, ok := p.conn.(io.ReaderFrom); ok {
return rf.ReadFrom(r)
}
return io.Copy(p.conn, r)
}
// WriteTo implements io.WriterTo
func (p *Conn) WriteTo(w io.Writer) (int64, error) {
p.once.Do(func() { p.readErr = p.readHeader() })
if p.readErr != nil {
return 0, p.readErr
}
return p.bufReader.WriteTo(w)
}