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After discussing with several knowledgable people in Open3D, we did not find a way to integrate multiple point clouds in a VoxelBlockGrid. The VoxelBlockGrid seems to support only RGB-D images at the moment.
The aim is to extract a mesh using marching cubes.
Is there any way to do this?
References
In the following issue: #4515
people suggest to use the VoxelBlockGrid.
But unfortunately it does not support the use case.
Additional information
No response
The text was updated successfully, but these errors were encountered:
Checklist
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branch).Proposed new feature or change
After discussing with several knowledgable people in Open3D, we did not find a way to integrate multiple point clouds in a VoxelBlockGrid. The VoxelBlockGrid seems to support only RGB-D images at the moment.
The aim is to extract a mesh using marching cubes.
Is there any way to do this?
References
In the following issue:
#4515
people suggest to use the VoxelBlockGrid.
But unfortunately it does not support the use case.
Additional information
No response
The text was updated successfully, but these errors were encountered: