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brink.vcxproj
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brink.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="tcp\protobuf\include\pbuf.cc" />
<ClCompile Include="tcp\protobuf\protobuf_server.cpp" />
<ClCompile Include="tcp\tcp_socket.cpp" />
<ClCompile Include="tcp\tcp_server.cpp" />
<ClCompile Include="test.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\brink_buffer.h" />
<ClInclude Include="include\brink_defines.h" />
<ClInclude Include="include\brink_param.h" />
<ClInclude Include="include\brink_utils.h" />
<ClInclude Include="include\pool\pool.hpp" />
<ClInclude Include="include\brink_handler.h" />
<ClInclude Include="include\pool\shared.hpp" />
<ClInclude Include="include\pool\thread.hpp" />
<ClInclude Include="tcp\protobuf\include\pbuf.h" />
<ClInclude Include="tcp\protobuf\protobuf_server.h" />
<ClInclude Include="tcp\tcp_socket.h" />
<ClInclude Include="tcp\tcp_server.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7ECF51DB-75B9-461A-B8B4-B99B1E77A3D5}</ProjectGuid>
<RootNamespace>brink</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<CodeAnalysisRuleSet>NativeMinimumRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CodeAnalysisRuleSet>NativeMinimumRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.\include;.\3rd\protobuf-2.6.0\include</AdditionalIncludeDirectories>
<AdditionalOptions>-D_WIN32_WINNT=0x0501 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\3rd\protobuf-2.6.0\vsprojects\Debug;</AdditionalLibraryDirectories>
<AdditionalDependencies>libprotobuf-lite.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
<ForceSymbolReferences>
</ForceSymbolReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>.\include;.\3rd\protobuf-2.6.0\include</AdditionalIncludeDirectories>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalOptions>-D_WIN32_WINNT=0x0501 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>.\3rd\protobuf-2.6.0\vsprojects\Release;</AdditionalLibraryDirectories>
<AdditionalDependencies>libprotobuf-lite.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ForceSymbolReferences>
</ForceSymbolReferences>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>