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main.c
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main.c
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/**
* \mainpage lci Documentation
*
* \section license License
*
* lci - a LOLCODE interpreter written in C.
* Copyright (C) 2010-2014 Justin J. Meza
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* \section maintainer Maintainer
*
* - The lead maintainer for this project is Justin J. Meza
* (justin.meza@gmail.com).
*
* - For more information, check this project's webpage at
* http://icanhaslolcode.org .
*
* \section about About
*
* lci is a LOLCODE interpreter written in C and is designed to be correct,
* portable, fast, and precisely documented.
*
* - correct: Every effort has been made to test lci's conformance to the
* LOLCODE language specification. Unit tests come packaged with the lci
* source code.
*
* - portable: lci follows the widely ported ANSI C specification allowing it
* to compile on a broad range of systems.
*
* - fast: Much effort has gone into producing simple and efficient code
* whenever possible to the extent that the above points are not compromized.
*
* - precisely documented: lci uses Doxygen to generate literate code
* documentation, browsable here.
*
* \section organization Organization
*
* lci employs several different modules which each perform a specific task
* during interpretation of code:
*
* - \b lexer (lexer.c, lexer.h)- The lexer takes an array of characters and
* splits it up into individual \e lexemes. Lexemes are divided by whitespace
* and other rules of the language.
*
* - \b tokenizer (tokenizer.c, tokenizer.h) - The tokenizer takes the output
* of the lexer and converts it into individual \e tokens. Tokens are
* different from lexemes in that a single token may be made up of multiple
* lexemes. Also, the contents of some tokens are evaluated (such as integers
* and floats) for later use.
*
* - \b parser (parser.c, parser.h) - The parser takes the output of the
* tokenizer and analyzes it semantically to turn it into a parse tree.
*
* - \b interpreter (interpreter.c, interpreter.h) - The interpreter takes the
* output of the parser and executes it.
*
* Each of these modules is contained within its own C header and source code
* files of the same name.
*
* To handle the conversion of Unicode code points and normative names to bytes,
* two additional files, unicode.c and unicode.h are used.
*
* Finally, main.c ties all of these modules together and handles the initial
* loading of input data for the lexer.
*/
/**
* \page varscope Variable Scope
*
* The specification states that variables are local to the scope of the main
* block or any function they are contained within--except for temporary loop
* variables which are local to the loop they are instantiated within. This
* behavior, combined with the fact that variables must be declared before being
* used, means that variables may not be shadowed in different control scopes
* (such as loops and conditional statements) and, more importantly, programmers
* must keep track of whether variables have been previously declared within
* conditionally executed code (for example, under this scoping if a variable is
* declared in a conditional block it cannot be safely used in later code).
*
* One advantage of a flat scoping scheme is that nearly everything can be
* stored in a single structure, making lookups faster. However, I believe that
* this advantage is not worth the extra frustration transferred to the
* programmer and so scoping in lci is done in a similar manner to other
* programming languages, to wit, within
*
* - the main block of code,
* - the body of functions,
* - the body of loop statements, and
* - the bodies of conditional statements.
*
* This should alleviate any confusion which may have been caused by using a
* completely local free-for-all scope. Also, there seems to be a general
* consensus on the LOLCODE forums that this is the way to go and flat scoping
* causes too many problems for the programmer.
*/
#include <stdio.h>
#include <stdlib.h>
#include <getopt.h>
#include "lexer.h"
#include "tokenizer.h"
#include "parser.h"
#include "interpreter.h"
#include "error.h"
#define READSIZE 512
static char *program_name;
static char *shortopt = "hv";
static struct option longopt[] = {
{ "help", no_argument, NULL, (int)'h' },
{ "version", no_argument, NULL, (int)'v' },
{ 0, 0, 0, 0 }
};
static void help(void) {
fprintf(stderr, "\
Usage: %s [FILE] ... \n\
Interpret FILE(s) as LOLCODE. Let FILE be '-' for stdin.\n\
-h, --help\t\toutput this help\n\
-v, --version\t\tprogram version\n", program_name);
}
static void version (char *revision) {
fprintf(stderr, "%s %s\n", program_name, revision);
}
int main(int argc, char **argv)
{
unsigned int size = 0;
unsigned int length = 0;
char *buffer = NULL;
LexemeList *lexemes = NULL;
Token **tokens = NULL;
MainNode *node = NULL;
char *fname = NULL;
FILE *file = NULL;
int ch;
char *revision = "v0.10.5";
program_name = argv[0];
while ((ch = getopt_long(argc, argv, shortopt, longopt, NULL)) != -1) {
switch (ch) {
default:
help();
exit(EXIT_FAILURE);
case 'h':
help();
exit(EXIT_SUCCESS);
case 'v':
version(revision);
exit(EXIT_SUCCESS);
}
}
for (; optind < argc; optind++) {
size = length = 0;
buffer = fname = NULL;
lexemes = NULL;
tokens = NULL;
node = NULL;
file = NULL;
if (!strncmp(argv[optind],"-\0",2)) {
file = stdin;
fname = "stdin";
}
else {
file = fopen(argv[optind], "r");
fname = argv[optind];
}
if (!file) {
error(MN_ERROR_OPENING_FILE, argv[optind]);
return 1;
}
while (!feof(file)) {
size += READSIZE;
buffer = realloc(buffer, sizeof(char) * size);
length += fread((buffer + size) - READSIZE,
1,
READSIZE,
file);
}
if (fclose(file) != 0) {
error(MN_ERROR_CLOSING_FILE, argv[optind]);
if (buffer) free(buffer);
return 1;
}
if (!buffer) return 1;
buffer[length] = '\0';
/* Remove hash bang line if run as a standalone script */
if (buffer[0] == '#' && buffer[1] == '!') {
unsigned int n;
for (n = 0; buffer[n] != '\n' && buffer[n] != '\r'; n++)
buffer[n] = ' ';
}
/*
* Remove UTF-8 BOM if present and add it to the output stream
* (we assume here that if a BOM is present, the system will
* also expect the output to include a BOM).
*/
if (buffer[0] == (char)0xef
|| buffer[1] == (char)0xbb
|| buffer[2] == (char)0xbf) {
buffer[0] = ' ';
buffer[1] = ' ';
buffer[2] = ' ';
printf("%c%c%c", 0xef, 0xbb, 0xbf);
}
/* Begin main pipeline */
if (!(lexemes = scanBuffer(buffer, length, fname))) {
free(buffer);
return 1;
}
free(buffer);
if (!(tokens = tokenizeLexemes(lexemes))) {
deleteLexemeList(lexemes);
return 1;
}
deleteLexemeList(lexemes);
if (!(node = parseMainNode(tokens))) {
deleteTokens(tokens);
return 1;
}
deleteTokens(tokens);
if (interpretMainNode(node)) {
deleteMainNode(node);
return 1;
}
deleteMainNode(node);
/* End main pipeline */
}
return 0;
}