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How 2 Use

Setting up environment

Download the project

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Unzip the files into any directory - I unzipped into Desktop for this tutorial

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Server

Open the Server dotnet project into vs code or visual studio

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Run the project to run local server (127.0.0.1)

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You can run into a server instead, but for sake of simplicity we will run it locally

Client

Open the project in Unity

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Wait until the Unity open the project, it may take a while

Open the scene "Chat" inside the Assets/Scenes folder

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Set up the Game Resolution to 800x600 by clicking the Game tab and selecting it in the top left of the tab

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With the server openned, run the project

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If everything is running, you will receive a message in the chat ("[SERVER] CONECTADO.")

Server side the message is multicasted to everyone but you

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