Download the project
Unzip the files into any directory - I unzipped into Desktop for this tutorial
Open the Server dotnet project into vs code or visual studio
Run the project to run local server (127.0.0.1)
You can run into a server instead, but for sake of simplicity we will run it locally
Open the project in Unity
Wait until the Unity open the project, it may take a while
Open the scene "Chat" inside the Assets/Scenes folder
Set up the Game Resolution to 800x600 by clicking the Game tab and selecting it in the top left of the tab
With the server openned, run the project
If everything is running, you will receive a message in the chat ("[SERVER] CONECTADO.")
Server side the message is multicasted to everyone but you