copyright | lastupdated | keywords | subcollection | ||
---|---|---|---|---|---|
|
2023-03-22 |
digression, disambiguation, confidence |
assistant |
{{site.data.keyword.attribute-definition-list}}
Documentation for the classic {{site.data.keyword.assistant_classic_short}} experience has moved. For the most up-to-date version, see Controlling the conversational flow{: external}. {: attention}
{: #dialog-runtime}
Understand how your dialog is processed when a person interacts with your assistant at run time. Learn to use the conversation flow to your advantage and alter the flow if necessary. {: shortdesc}
You can impact the flow of a conversation with the following features:
{: #dialog-runtime-disambiguation}
Disambiguation instructs your assistant to ask the customer for help when more than one dialog node can respond to a customer's input. Instead of guessing which node to process, your assistant shares a list of the top node options with the user, and asks the user to pick the right one.
Disambiguation is triggered when the following conditions are met:
- The confidence scores of the runner-up intents that are detected in the user input are close in value to the confidence score of the top intent.
- The confidence score of the top intent is above 0.2.
Even when these conditions are met, disambiguation does not occur unless two or more independent nodes in your dialog meet the following criteria:
- The node condition includes one of the intents that triggered disambiguation.
- A description of the node's purpose is provided for the node in the node name field. (Alternatively, a description can be included in the external node name field.)
A node with a boolean node condition that evaluates to true is likely to be included in the disambiguation list. For example, if the node checks for an entity type and the entity is mentioned in the user input, it is eligible to be included in the list. Such nodes do not trigger disambiguation, but if disambiguation is triggered, they are likely to be included in the resulting disambiguation list.
Learn more
- Disambiguation example
- Editing the disambiguation configuration
- Choosing nodes to disable
- Disabling disambiguation
- Handling none of the above
- Testing disambiguation
{: #dialog-runtime-disambig-example}
For example, you have a dialog that has two nodes with intent conditions that address cancellation requests. The conditions are:
- eCommerce_Cancel_Product_Order
- Customer_Care_Cancel_Account
If the user input is i must cancel it today
, then the following intents might be detected in the input:
[
{"intent":"Customer_Care_Cancel_Account","confidence":0.5602024316787719},
{"intent":"eCommerce_Cancel_Product_Order","confidence":0.46903514862060547},
{"intent":"Customer_Care_Appointments","confidence":0.29033891558647157},
{"intent":"General_Greetings","confidence":0.2894785046577454},
{: code block}
In fact, if you test from the "Try it out" pane, you can hover over the eye icon to see the top three intents that were recognized in the test input.
Your assistant is 0.5618281841278076
(56%) confident that the user goal matches the #Customer_Care_Cancel_Account
intent. If another intent has a confidence score that is close to the score of this top intent, then disambiguation is triggered. In this example, the #eCommerce_Cancel_Product_Order
intent has a close confidence score of 46%.
As a result, when the user input is i must cancel it today
, both dialog nodes are likely to be considered viable candidates to respond. To determine which dialog node to process, the assistant asks the user to pick one. And to help the user choose between them, the assistant provides a short summary of what each node does. The summary text is extracted directly from the node's name field. If present and if a description is added to it, then the text is taken from the external node name field instead.
The description that is displayed in the disambiguation list comes from the name (or external node name) of the last node that is processed in the branch where the intent match occurs. For more information, see Disable jumped-to utility nodes. {: note}
Notice that your assistant recognizes the term today
in the user input as a date, a mention of the @sys-date
entity. If your dialog tree contains a node that conditions on the @sys-date
entity, then it is also likely to be included in the list of disambiguation choices. This image shows it included in the list as the Capture date information option.
{: #dialog-runtime-disambig-edit}
Disambiguation is enabled automatically for all new dialog skills. You can change the settings that are applied automatically to disambiguation from the Options page.
To edit the disambiguation settings, complete the following steps:
-
From the Skills menu, click Options.
-
Click Disambiguation.
-
In the Disambiguation message field, add text to show before the list of dialog node options. For example, What do you want to do?
-
In the Anything else field, add text to display as an additional option that users can pick if none of the other dialog node options reflect what the user wants to do. For example, None of the above.
Keep the message short, so it displays inline with the other options. The message must be less than 512 characters. For information about what your assistant does if a user chooses this option, see Handling none of the above.
-
If you want to limit the number of disambiguation options that can be displayed to a user, then in the Maximum number of suggestions field, specify a number between 2 and 5.
Your changes are automatically saved.
You can use the API to modify additional disambiguation settings. These settings include the disambiguation sensitivity, which affects how often disambiguation is triggered and how many choices are included. For more information, see the API Reference{: external}. {: tip}
Next, you must decide which dialog nodes you want to make eligible for disambiguation. From the Skills menu, click Dialog.
{: #dialog-runtime-disambig-choose-nodes}
All nodes are eligible to be included in the disambiguation list.
- Nodes at any level of the tree hierarchy are included.
- Nodes that condition on intents, entities, special conditions, context variables, or any combination of these values are included.
Consider hiding some nodes from the disambiguation list.
-
Hide root nodes with
welcome
andanything_else
conditionsUnless you added extra functionality to these nodes, they typically are not useful options to include in a disambiguation list.
-
Hide jumped-to utility nodes
The text that is displayed in the disambiguation list is populated from the node name (or external node name) of the last node that is processed in the branch where the node condition is matched. {: important}
You do not want the name of a utility node, such as one that thanks the user, or says goodbye, or asks for feedback on answer quality to be shown in the disambiguation list instead of a phrase that describes the purpose of the matched root node.
For example, maybe a root node with the matching intent condition of
#store-location
jumps to a node that asks users if they are satisfied with the response. If the#check_satisfaction
node has a node name and has disambiguation enabled, then the name for that jumped-to node is displayed in the disambiguation list. As a result,Check satisfaction
is displayed in the disambiguation list to represent the#store-location
branch instead of theGet store location
name from the root node. -
Hide root nodes that condition on an entity or context variable only
Only a node with a matched intent can trigger disambiguation. However, once it's triggered, any node with a condition that matches is included in the disambiguation list. When your dialog includes nodes that condition on entities, for example, the order of nodes in the tree hierarchy can become significant in unexpected ways.
-
The order of nodes impacts whether disambiguation is triggered at all
Look at the scenario that is used earlier to introduce disambiguation, for example. If the node that conditions on
@sys-date
was placed higher in the dialog tree than the nodes that condition on the#Customer_Care_Cancel_Account
and#eCommerce_Cancel_Product_Order
intents, disambiguation would never be triggered when a user enters,i must cancel it today
. That's because your assistant would consider the date mention (today
) to be more important than the intent references due to the placement of the corresponding nodes in the tree. -
The order of nodes impacts which nodes are included in the disambiguation options list
Sometimes a node is not listed as a disambiguation option as expected. This can happen if a condition value is also referenced by a node that is not eligible for inclusion in the disambiguation list for some reason. For example, an entity mention might trigger a node that is situated earlier in the dialog tree but is not enabled for disambiguation. If the same entity is the only condition for a node that is enabled for disambiguation, but is situated lower in the tree, then it might not be added as a disambiguation option because your assistant never reaches it. If it matched against the earlier node and was omitted, your assistant might not process the later node.
-
{: #dialog-runtime-disambig-disable}
You can prevent every node in a dialog or an individual dialog node from being included in the disambiguation list.
-
To disable disambiguation entirely:
- From the Skills menu, click Options.
- On the Disambiguation page, set the switch to Off.
-
To prevent a single dialog node from being included in the disambiguation list:
-
From the Skills menu, click Dialog. Click the node to open it in the edit view.
-
Click Settings.
-
Set the Show node name switch to Off.
-
If you added a node summary description to the external node name field instead of the name field, remove it.
The external node name field serves two purposes. It provides information about the node to customers when it is included in a disambiguation list. It also describes the node in a chat summary that is shared with service desk agents when a conversation is transferred to a person. The external node name field is only visible in skills that are part of a paid plan instance. If the external node name field contains text, its text is used, whether or not there is text in the name field.
-
For each node, test scenarios in which you expect the node to be included in the disambiguation options list. Testing gives you a chance to make adjustments to the node order or other factors that might impact how well disambiguation works at run time. See Testing disambiguation.
{{site.data.keyword.assistant_classic_short}} can recognize intent conflicts, which occur when two or more intents have user examples that overlap. Resolve any such conflicts first to ensure that the intents themselves are as unique as possible, which helps your assistant attain better intent confidence scores. {: tip}
{: #dialog-runtime-prevent-disambiguation}
Some nodes are important enough to your customer's satisfaction that you want them to be returned on their own, outside of a disambiguation list, when the assistant is confident enough that the node will meet a customer need.
For example, you might have a node that matches the #stolen_card
intent. Whenever an incoming message suggests that a customer wants to report a stolen credit card, you don't want your assistant's response to be lost in a disambiguation list of options. You want the assistant to respond with a single answer that assures the customer that it can address this urgent matter.
To design your dialog to prioritize a single node over disambiguation, complete the following steps:
-
In the node that conditions on the intent, enable multiple conditioned responses (Customize > Multiple conditioned responses).
-
Add a conditioned response with the following condition:
intent.confidence > n
where
n
is a confidence score that makes sense for your training data. For example:intent.confidence > 0.7
-
Move the response up to be first in the list of conditioned responses.
-
Click the gear icon to customize the conditioned response.
-
From the Assistant responds section, open the context editor.
-
Add the following context variable:
Context variable details Variable Value `system` `{"prevent_disambiguation":true}` -
Click Save.
Alternatively, you can add a root-level node with a condition such as the following:
#stolen_card && intent.confidence > 0.7
Place this node higher in the tree than the node that conditions on
#stolen_card
, which allows the node to be included in a disambiguation list. -
Test your dialog. Make sure that the node's response is returned instead of a disambiguation list when the appropriate confidence score threshold is met.
{: #dialog-runtime-handle-none}
When a user clicks the None of the above option, your assistant strips the intents that were recognized in the user input from the message and submits it again. This action typically triggers the anything else node in your dialog tree.
To customize the response that is returned in this situation, you can add a root node with a condition that checks for a user input with no recognized intents (the intents are stripped, remember) and contains a suggestion_id
property. A suggestion_id
property is added by your assistant when disambiguation is triggered.
{: tip}
Add a root node with the following condition:
intents.size()==0 && input.suggestion_id
{: codeblock}
This condition is met only by input that has triggered a set of disambiguation options of which the user has indicated none match her goal.
Add a response that lets users know that you understand that none of the options that were suggested met their needs, and take appropriate action.
Again, the placement of nodes in the tree matters. If a node that conditions on an entity type that is mentioned in the user input is higher in the tree than this node, its response will be displayed instead.
{: #dialog-runtime-disambig-test}
When testing, the order in which the options are listed might change from test run to test run. In fact, the options themselves that are included in the disambiguation list might change from one test run to the next. {: important}
This behavior is intended. As part of development that is in progress to help the assistant learn automatically from user choices, the choices included and their order in the disambiguation list is being randomized on purpose. Changing the order helps to avoid bias that can be introduced by a percentage of people who always pick the first option without carefully reviewing all of their choices beforehand.
To test disambiguation, complete the following steps:
-
From the "Try it out" pane, enter a test utterance that you think is a good candidate for disambiguation, meaning two or more of your dialog nodes are configured to address utterances like it.
-
If the response does not contain a list of dialog node options for you to choose from as expected, first check that you added summary information to the node name (or external node name) field for each of the nodes.
-
If disambiguation is still not triggered, it might be that the confidence scores for the nodes are not as close in value as you thought.
-
To see the confidence scores of the top three intents that were detected in the input, hover over the eye icon in the "Try it out" pane.
-
To see the confidence scores of all the intents that are detected in the user input, temporarily add
<? intents ?>
to the end of the node response for a node that you know will be triggered.This SpEL expression shows the intents that were detected in the user input as an array. The array includes the intent name and the level of confidence that your assistant has that the intent reflects the user's intended goal.
-
To see which entities, if any, were detected in the user input, you can temporarily replace the current response with a single text response that contains the SpEL expression,
<? entities ?>
.This SpEL expression shows the entities that were detected in the user input as an array. The array includes the entity name, location of the entity mention within the user input string, the entity mention string, and the level of confidence that your assistant has that the term is a mention of the entity type specified.
-
To see details for all of the artifacts at once, including other properties, such as the value of a given context variable at the time of the call, you can inspect the entire API response. See Viewing API call details.
-
-
Temporarily remove the description you added to the name field (or external node name field) for at least one of the nodes that you anticipate will be listed as a disambiguation option.
-
Enter the test utterance into the "Try it out" pane again.
If you added the
<? intents ?>
expression to the response, then the text returned includes a list of the intents that your assistant recognized in the test utterance, and includes the confidence score for each one.
After you finish testing, remove any SpEL expressions that you appended to node responses, or add back any original responses that you replaced with expressions, and repopulate any name or external node name fields from which you removed text.
{: #dialog-runtime-digressions}
A digression occurs when a user is in the middle of a dialog flow that is designed to address one goal, and abruptly switches topics to initiate a dialog flow that is designed to address a different goal. The dialog has always supported the user's ability to change subjects. If none of the nodes in the dialog branch that is being processed match the goal of the user's latest input, the conversation goes back out to the tree to check the root node conditions for an appropriate match. The digression settings that are available per node give you the ability to tailor this behavior even more.
With digression settings, you can allow the conversation to return to the dialog flow that was interrupted when the digression occurred. For example, the user might be ordering a new phone, but switches topics to ask about tablets. Your dialog can answer the question about tablets, and then bring the user back to where they left off in the process of ordering a phone. Allowing digressions to occur and return gives your users more control over the flow of the conversation at run time. They can change topics, follow a dialog flow about the unrelated topic to its end, and then return to where they were before. The result is a dialog flow that more closely simulates a human-to-human conversation.
- Before you begin
- Customizing digressions
- Digression usage tips
- Disabling digressions into a root node
- Digression tutorial
- Design considerations
{: #dialog-runtime-digression-prereqs}
As you test your overall dialog, decide when and where it makes sense to allow digressions and returns from digressions to occur. The following digression controls are applied to the nodes automatically. Only take action if you want to change this default behavior.
-
Every root node in your dialog is configured to allow digressions to target them by default. Child nodes cannot be the target of a digression.
-
Nodes with slots are configured to prevent digressions away. All other nodes are configured to allow digressions away. However, the conversation cannot digress away from a node under the following circumstances:
-
If any of the child nodes of the current node contain the
anything_else
ortrue
conditionThese conditions are special in that they always evaluate to true. Because of their known behavior, they are often used in dialogs to force a parent node to evaluate a specific child node in succession. To prevent breaking existing dialog flow logic, digression are not allowed in this case. Before you can enable digressions away from such a node, you must change the child node's condition to something else.
-
If the node is configured to jump to another node or skip user input after it is processed
The final step section of a node specifies what should happen after the node is processed. When the dialog is configured to jump directly to another node, it is often to ensure that a specific sequence is followed. And when the node is configured to skip user input, it is equivalent to forcing the dialog to process the first child node after the current node in succession. To prevent breaking existing dialog flow logic, digressions are not allowed in either of these cases. Before you can enable digressions away from this node, you must change what is specified in the final step section.
-
{: #dialog-runtime-enable-digressions}
You do not define the start and end of a digression. The user is entirely in control of the digression flow at run time. You only specify how each node should or should not participate in a user-led digression. For each node, you configure whether:
- a digression can start from and leave the node
- a digression that starts elsewhere can target and enter the node
- a digression that starts elsewhere and enters the node must return to the interrupted dialog flow after the current dialog flow is completed
To change the digression behavior for an individual node, complete the following steps:
-
Click the node to open its edit view.
-
Click Customize, and then click the Digressions tab.
The configuration options differ depending on whether the node you are editing is a root node, a child node, a node with children, or a node with slots.
Digressions away from this node
If the circumstances listed earlier do not apply, then you can make the following choices:
-
All node types: Choose whether to allow users to digress away from the current node before they reach the end of the current dialog branch.
-
All nodes that have children: Choose whether you want the conversation to come back to the current node after a digression if the current node's response has already been displayed and its child nodes are incidental to the node's goal. Set the Allow return from digressions triggered after this node's response switch to No to prevent the dialog from returning to the current node and continuing to process its branch.
For example, if the user asks,
Do you sell cupcakes?
and the response,We offer cupcakes in a variety of flavors and sizes
is displayed before the user changes subjects, you might not want the dialog to return to where it left off. Especially, if the child nodes only address possible follow-up questions from the user and can safely be ignored.However, if the node relies on its child nodes to address the question, then you might want to force the conversation to return and continue processing the nodes in the current branch. For example, the initial response might be,
We offer cupcakes in all shapes and sizes. Which menu do you want to see: gluten-free, dairy-free, or regular?
If the user changes subjects at this point, you might want the dialog to return so the user can pick a menu type and get the information they wanted. -
Nodes with slots: Choose whether you want to allow users to digress away from the node before all of the slots are filled. Set the Allow digressions away while slot filling switch to Yes to enable digressions away.
If enabled, when the conversation returns from the digression, the prompt for the next unfilled slot is displayed to encourage the user to continue providing information. If disabled, then any inputs that the user submits which do not contain a value that can fill a slot are ignored. However, you can address unsolicited questions that you anticipate your users might ask while they interact with the node by defining slot handlers. See Adding slots for more information.
The following image shows you how digressions away from the #reservation node with slots (shown in the earlier illustration) are configured.
-
Nodes with slots: Choose whether the user is only allowed to digress away if they will return to the current node by selecting the Only digress from slots to nodes that allow returns checkbox.
When selected, as the dialog looks for a node to answer the user's unrelated question, it ignores any root nodes that are not configured to return after the digression. Select this checkbox if you want to prevent users from being able to permanently leave the node before they have finished filling the required slots.
Digressions into this node
You can make the following choices about how digressions into a node behave:
-
Prevent users from being able to digress into the node. See Disabling digressions into a root node for more details.
-
When digressions into the node are enabled, choose whether the dialog must go back to the dialog flow that it digressed away from. When selected, after the current node's branch is done being processed, the dialog flow goes back to the interrupted node. To make the dialog return afterwards, select Return after digression.
The following image shows you how digressions into the #cuisine node (shown in the earlier illustration) are configured.
-
-
Click Apply.
-
Use the "Try it out" pane to test the digression behavior.
Again, you cannot define the start and end of a digression. The user controls where and when digressions happen. You can only apply settings that determine how a single node participates in one. Because digressions are so unpredictable, it is hard to know how your configuration decisions will impact the overall conversation. To truly see the impact of the choices you made, you must test the dialog.
The #reservation and #cuisine nodes represent two dialog branches that can participate in a single user-directed digression. The digression settings that are configured for each individual node are what make this type of digression possible at run time.
{: #dialog-runtime-digress-tips}
This section describes solutions to situations that you might encounter when using digressions.
-
Custom return message: For any nodes where you enable returns from digressions away, consider adding wording that lets users know they are returning to where they left off in a previous dialog flow. In your text response, use a special syntax that lets you add two versions of the response.
If you do not take action, the same text response is displayed a second time to let users know they have returned to the node they digressed away from. You can make it clearer to users that they have returned to the original conversation thread by specifying a unique message to be displayed when they return.
For example, if the original text response for the node is,
What's the order number?
, then you might want to display a message like,Now let's get back to where we left off. What is the order number?
when users return to the node.To do so, use the following syntax to specify the node text response:
<? (returning_from_digression)? "post-digression message" : "first-time message" ?>
For example:
<? (returning_from_digression)? "Now, let's get back to where we left off. What is the order number?" : "What's the order number?" ?>
{: codeblock}
You cannot include SpEL expressions or shorthand syntax in the text responses that you add. In fact, you cannot use shorthand syntax at all. Instead, you must build the message by concatenating the text strings and full SpEL expression syntax together to form the full response. {: note}
For example, use the following syntax to include a context variable in a text response that you would normally specify as,
What can I do for you, $username?
:<? (returning_from_digression)? "Where were we, " + context["username"] + "? Oh right, I was asking what can I do for you today." : "What can I do for you today, " + context["username"] + "?" ?>
For full SpEL expression syntax details, see Expression for accessing objects.
-
Preventing returns: In some cases, you might want to prevent a return to the interrupted conversation flow based on a choice the user makes in the current dialog flow. You can use special syntax to prevent a return from a specific node.
For example, you might have a node that conditions on
#General_Connect_To_Agent
or a similar intent. When triggered, if you want to get the user's confirmation before you transfer them to an external service, you might add a response such as,Do you want me to transfer you to an agent now?
You could then add two child nodes that condition on#yes
and#no
respectively.The best way to manage digressions for this type of branch is to set the root node to allow digression returns. However, on the
#yes
node, include the SpEL expression<? clearDialogStack() ?>
in the response. For example:OK. I will transfer you now. <? clearDialogStack() ?>
{: codeblock}
This SpEL expression prevents the digression return from happening from this node. When a confirmation is requested, if the user says yes, the proper response is displayed, and the dialog flow that was interrupted is not resumed. If the user says no, then the user is returned to the flow that was interrupted.
{: #dialog-runtime-disable-digressions}
When a flow digresses into a root node, it follows the course of the dialog that is configured for that node. So, it might process a series of child nodes before it reaches the end of the node branch, and then, if configured to do so, goes back to the dialog flow that was interrupted. Through dialog testing, you might find that a root node is triggered too often, or at unexpected times, or that its dialog is too complex and leads the user too far off course to be a good candidate for a temporary digression. If you determine that you would rather not allow users to digress into it, you can configure the root node to not allow digressions in.
To disable digressions into a root node altogether, complete the following steps:
- Click to open the root node that you want to edit.
- Click Customize, and then click the Digressions tab.
- Set the Allow digressions into this node switch to Off.
- Click Apply.
If you decide that you want to prevent digressions into several root nodes, but do not want to edit each one individually, you can add the nodes to a folder. From the Customize page of the folder, you can set the Allow digressions into this node switch to Off to apply the configuration to all of the nodes at once. See Organizing the dialog with folders for more information.
{: #dialog-runtime-digression-tutorial}
Follow the tutorial to import a workspace that has a set of nodes already defined. You can walk through some exercises that illustrate how digressions work.
{: #dialog-runtime-digression-design-considerations}
-
Avoid fallback node proliferation: Many dialog designers include a node with a
true
oranything_else
condition at the end of every dialog branch as a way to prevent users from getting stuck in the branch. This design returns a generic message if the user input does not match anything that you anticipated and included a specific dialog node to address. However, users cannot digress away from dialog flows that use this approach.Evaluate any branches that use this approach to determine whether it would be better to allow digressions away from the branch. If the user's input does not match anything you anticipated, it might find a match against an entirely different dialog flow in your tree. Rather than responding with a generic message, you can effectively put the rest of the dialog to work to try to address the user's input. And the root-level
Anything else
node can always respond to input that none of the other root nodes can address. -
Reconsider jumps to a closing node: Many dialogs are designed to ask a standard closing question, such as,
Did I answer your question today?
Users cannot digress away from nodes that are configured to jump to another node. So, if you configure all of your final branch nodes to jump to a common closing node, digressions cannot occur. Consider tracking user satisfaction through metrics or some other means. -
Test possible digression chains: If a user digresses away from the current node to another node that allows digressions away, the user could potentially digress away from that other node, and repeat this pattern one or more times again. If the starting node in the digression chain is configured to return after the digression, then the user will eventually be brought back to the current dialog node. In fact, any subsequent nodes in the chain that are configured not to return are excluded from being considered as digression targets. Test scenarios that digress multiple times to determine whether individual nodes function as expected.
-
Remember that the current node gets priority: Remember that nodes outside the current flow are only considered as digression targets if the current flow cannot address the user input. It is even more important in a node with slots that allows digressions away, in particular, to make it clear to users what information is needed from them, and to add confirmation statements that are displayed after the user provides a value.
Any slot can be filled during the slot-filling process. So, a slot might capture user input unexpectedly. For example, you might have a node with slots that collects the information necessary to make a dinner reservation. One of the slots collects date information. While providing the reservation details, the user might ask,
What's the weather meant to be tomorrow?
You might have a root node that conditions on #forecast which could answer the user. However, because the user's input includes the wordtomorrow
and the reservation node with slots is being processed, your assistant assumes the user is providing or updating the reservation date instead. The current node always gets priority. If you define a clear confirmation statement, such as,Ok, setting the reservation date to tomorrow,
the user is more likely to realize there was a miscommunication and correct it.Conversely, while filling slots, if the user provides a value that is not expected by any of the slots, there is a chance it will match against a completely unrelated root node that the user never intended to digress to.
Be sure to do lots of testing as you configure the digression behavior.
-
When to use digressions instead of slot handlers: For general questions that users might ask at any time, use a root node that allows digressions into it, processes the input, and then goes back to the flow that was in progress. For nodes with slots, try to anticipate the types of related questions users might want to ask while filling in the slots, and address them by adding handlers to the node.
For example, if the node with slots collects the information required to fill out an insurance claim, then you might want to add handlers that address common questions about insurance. However, for questions about how to get help, or your stores locations, or the history of your company, use a root level node.