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custom.ts
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custom.ts
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/**
* Custom blocks: https://makecode.microbit.org/blocks/custom
* Defining blocks: https://makecode.com/defining-blocks
* Playground: https://makecode.com/playground#basic-groups
*/
// color: gold, icon: joy (rune)
//% color="#FFB600" icon="\u16b9"
//% groups="['Xe 2 bánh', 'Mobile shooter']"
namespace BestbudKids {
//% block="Tiến lên(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=6
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=0 time.max=180
export function moveForward(speed: number, time: number): void {
SuperBit.startMotor(SuperBit.Motors.M1, speed);
SuperBit.startMotor(SuperBit.Motors.M3, speed);
basic.pause(time*1000);
SuperBit.MotorStopAll();
}
//% block="Lùi xuống(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=5
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=0 time.max=180
export function moveBackward(speed: number, time: number): void {
SuperBit.startMotor(SuperBit.Motors.M1, -speed);
SuperBit.startMotor(SuperBit.Motors.M3, -speed);
basic.pause(time*1000);
SuperBit.MotorStopAll();
}
//% block="Quay trái(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=4
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=0 time.max=180
export function turnLeft(speed: number, time: number): void {
SuperBit.startMotor(SuperBit.Motors.M1, -speed);
SuperBit.startMotor(SuperBit.Motors.M3, speed);
basic.pause(time*1000);
SuperBit.MotorStopAll();
}
//% block="Quay phải(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=3
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=0 time.max=180
export function turnRight(speed: number, time: number): void {
SuperBit.startMotor(SuperBit.Motors.M1, speed);
SuperBit.startMotor(SuperBit.Motors.M3, -speed);
basic.pause(time*1000);
SuperBit.MotorStopAll();
}
//% block="Đi vòng trái(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=2
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=1 time.max=180
export function detourLeft(speed: number, time: number): void {
// set constant speed for the motor on the right
SuperBit.startMotor(SuperBit.Motors.M3, speed);
// left motor speed varies according to cosine of time
// min: 0, max: speed
// when i = 0, cosine = 1 => max speed
// time loop for cycles larger than 100 milliseconds
for (let j = 0; j < time * 10; j++) {
// 100ms loop with a 10 millisecond pause each checkpoint
for (let i = 0; i < 10; i++) {
SuperBit.startMotor(SuperBit.Motors.M1, speed / 2 + Math.cos(i / 10 * Math.PI * 2) * speed / 2);
basic.pause(10);
}
}
SuperBit.MotorStopAll();
}
//% block="Đi vòng phải(tốc độ: %speed /100, thời gian: %time giây)"
//% group="Xe 2 bánh" weight=1
//% speed.defl=50 speed.min=1 speed.max=100
//% time.defl=1 time.min=1 time.max=180
export function detourRight(speed: number, time: number): void {
// set constant speed for the motor on the left
SuperBit.startMotor(SuperBit.Motors.M1, speed);
// right motor speed varies according to cosine of time
// min: 0, max: speed
// when i = 0, cosine = 1 => max speed
// time loop for cycles larger than 100 milliseconds
for (let j = 0; j < time * 10; j++) {
// 100ms loop with a 10 millisecond pause each checkpoint
for (let i = 0; i < 10; i++) {
SuperBit.startMotor(SuperBit.Motors.M3, speed / 2 + Math.cos(i / 10 * Math.PI * 2) * speed / 2);
basic.pause(10);
}
}
SuperBit.MotorStopAll();
}
//% block
//% group="Mobile shooter"
export function foo(): void {
}
}
/*
Copyright (C): 2010-2019, Shenzhen Yahboom Tech
modified from liusen
load dependency
"SuperBit": "file:../pxt-Superbit"
*/
//% color="#ECA40D" weight=20 icon="\uf085"
namespace SuperBit {
const PCA9685_ADD = 0x40
const MODE1 = 0x00
const MODE2 = 0x01
const SUBADR1 = 0x02
const SUBADR2 = 0x03
const SUBADR3 = 0x04
const LED0_ON_L = 0x06
const LED0_ON_H = 0x07
const LED0_OFF_L = 0x08
const LED0_OFF_H = 0x09
const ALL_LED_ON_L = 0xFA
const ALL_LED_ON_H = 0xFB
const ALL_LED_OFF_L = 0xFC
const ALL_LED_OFF_H = 0xFD
const PRESCALE = 0xFE
const STP_CHA_L = 2047
const STP_CHA_H = 4095
const STP_CHB_L = 1
const STP_CHB_H = 2047
const STP_CHC_L = 1023
const STP_CHC_H = 3071
const STP_CHD_L = 3071
const STP_CHD_H = 1023
let initialized = false
let yahStrip: neopixel.Strip;
export enum enMusic {
dadadum = 0,
entertainer,
prelude,
ode,
nyan,
ringtone,
funk,
blues,
birthday,
wedding,
funereal,
punchline,
baddy,
chase,
ba_ding,
wawawawaa,
jump_up,
jump_down,
power_up,
power_down
}
export enum enSteppers {
B1 = 0x1,
B2 = 0x2
}
export enum enPos {
//% blockId="forward" block="forward"
forward = 1,
//% blockId="reverse" block="reverse"
reverse = 2,
//% blockId="stop" block="stop"
stop = 3
}
export enum enTurns {
//% blockId="T1B4" block="1/4"
T1B4 = 90,
//% blockId="T1B2" block="1/2"
T1B2 = 180,
//% blockId="T1B0" block="1"
T1B0 = 360,
//% blockId="T2B0" block="2"
T2B0 = 720,
//% blockId="T3B0" block="3"
T3B0 = 1080,
//% blockId="T4B0" block="4"
T4B0 = 1440,
//% blockId="T5B0" block="5"
T5B0 = 1800
}
export enum enServo {
S1 = 0,
S2,
S3,
S4,
S5,
S6,
S7,
S8
}
export enum Motors {
M1 = 8,
M2 = 10,
M3 = 12,
M4 = 14
}
function i2cwrite(addr: number, reg: number, value: number) {
let buf = pins.createBuffer(2)
buf[0] = reg
buf[1] = value
pins.i2cWriteBuffer(addr, buf)
}
function i2ccmd(addr: number, value: number) {
let buf = pins.createBuffer(1)
buf[0] = value
pins.i2cWriteBuffer(addr, buf)
}
function i2cread(addr: number, reg: number) {
pins.i2cWriteNumber(addr, reg, NumberFormat.UInt8BE);
let val = pins.i2cReadNumber(addr, NumberFormat.UInt8BE);
return val;
}
function initPCA9685(): void {
i2cwrite(PCA9685_ADD, MODE1, 0x00)
setFreq(50);
initialized = true
}
function setFreq(freq: number): void {
// Constrain the frequency
let prescaleval = 25000000;
prescaleval /= 4096;
prescaleval /= freq;
prescaleval -= 1;
let prescale = prescaleval; //Math.Floor(prescaleval + 0.5);
let oldmode = i2cread(PCA9685_ADD, MODE1);
let newmode = (oldmode & 0x7F) | 0x10; // sleep
i2cwrite(PCA9685_ADD, MODE1, newmode); // go to sleep
i2cwrite(PCA9685_ADD, PRESCALE, prescale); // set the prescaler
i2cwrite(PCA9685_ADD, MODE1, oldmode);
control.waitMicros(5000);
i2cwrite(PCA9685_ADD, MODE1, oldmode | 0xa1);
}
function setPwm(channel: number, on: number, off: number): void {
if (channel < 0 || channel > 15)
return;
if (!initialized) {
initPCA9685();
}
let buf = pins.createBuffer(5);
buf[0] = LED0_ON_L + 4 * channel;
buf[1] = on & 0xff;
buf[2] = (on >> 8) & 0xff;
buf[3] = off & 0xff;
buf[4] = (off >> 8) & 0xff;
pins.i2cWriteBuffer(PCA9685_ADD, buf);
}
function setStepper(index: number, dir: boolean): void {
if (index == enSteppers.B1) {
if (dir) {
setPwm(11, STP_CHA_L, STP_CHA_H);
setPwm(9, STP_CHB_L, STP_CHB_H);
setPwm(10, STP_CHC_L, STP_CHC_H);
setPwm(8, STP_CHD_L, STP_CHD_H);
} else {
setPwm(8, STP_CHA_L, STP_CHA_H);
setPwm(10, STP_CHB_L, STP_CHB_H);
setPwm(9, STP_CHC_L, STP_CHC_H);
setPwm(11, STP_CHD_L, STP_CHD_H);
}
} else {
if (dir) {
setPwm(12, STP_CHA_L, STP_CHA_H);
setPwm(14, STP_CHB_L, STP_CHB_H);
setPwm(13, STP_CHC_L, STP_CHC_H);
setPwm(15, STP_CHD_L, STP_CHD_H);
} else {
setPwm(15, STP_CHA_L, STP_CHA_H);
setPwm(13, STP_CHB_L, STP_CHB_H);
setPwm(14, STP_CHC_L, STP_CHC_H);
setPwm(12, STP_CHD_L, STP_CHD_H);
}
}
}
function stopMotor(index: number) {
setPwm(index, 0, 0);
setPwm(index + 1, 0, 0);
}
/**
* *****************************************************************
* @param index
*/
//% blockId=SuperBit_RGB_Program block="RGB_Program"
//% weight=99
//% blockGap=10
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
export function RGB_Program(): neopixel.Strip {
if (!yahStrip) {
yahStrip = neopixel.create(DigitalPin.P12, 4, NeoPixelMode.RGB);
}
return yahStrip;
}
//% blockId=SuperBit_Music block="Music|%index"
//% weight=98
//% blockGap=10
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
export function Music(index: enMusic): void {
switch (index) {
case enMusic.dadadum: music.beginMelody(music.builtInMelody(Melodies.Dadadadum), MelodyOptions.Once); break;
case enMusic.birthday: music.beginMelody(music.builtInMelody(Melodies.Birthday), MelodyOptions.Once); break;
case enMusic.entertainer: music.beginMelody(music.builtInMelody(Melodies.Entertainer), MelodyOptions.Once); break;
case enMusic.prelude: music.beginMelody(music.builtInMelody(Melodies.Prelude), MelodyOptions.Once); break;
case enMusic.ode: music.beginMelody(music.builtInMelody(Melodies.Ode), MelodyOptions.Once); break;
case enMusic.nyan: music.beginMelody(music.builtInMelody(Melodies.Nyan), MelodyOptions.Once); break;
case enMusic.ringtone: music.beginMelody(music.builtInMelody(Melodies.Ringtone), MelodyOptions.Once); break;
case enMusic.funk: music.beginMelody(music.builtInMelody(Melodies.Funk), MelodyOptions.Once); break;
case enMusic.blues: music.beginMelody(music.builtInMelody(Melodies.Blues), MelodyOptions.Once); break;
case enMusic.wedding: music.beginMelody(music.builtInMelody(Melodies.Wedding), MelodyOptions.Once); break;
case enMusic.funereal: music.beginMelody(music.builtInMelody(Melodies.Funeral), MelodyOptions.Once); break;
case enMusic.punchline: music.beginMelody(music.builtInMelody(Melodies.Punchline), MelodyOptions.Once); break;
case enMusic.baddy: music.beginMelody(music.builtInMelody(Melodies.Baddy), MelodyOptions.Once); break;
case enMusic.chase: music.beginMelody(music.builtInMelody(Melodies.Chase), MelodyOptions.Once); break;
case enMusic.ba_ding: music.beginMelody(music.builtInMelody(Melodies.BaDing), MelodyOptions.Once); break;
case enMusic.wawawawaa: music.beginMelody(music.builtInMelody(Melodies.Wawawawaa), MelodyOptions.Once); break;
case enMusic.jump_up: music.beginMelody(music.builtInMelody(Melodies.JumpUp), MelodyOptions.Once); break;
case enMusic.jump_down: music.beginMelody(music.builtInMelody(Melodies.JumpDown), MelodyOptions.Once); break;
case enMusic.power_up: music.beginMelody(music.builtInMelody(Melodies.PowerUp), MelodyOptions.Once); break;
case enMusic.power_down: music.beginMelody(music.builtInMelody(Melodies.PowerDown), MelodyOptions.Once); break;
}
}
//% blockId=SuperBit_Servo block="Servo(180°)|num %num|value %value"
//% weight=97
//% blockGap=10
//% num.min=1 num.max=4 value.min=0 value.max=180
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=20
export function Servo(num: enServo, value: number): void {
// 50hz: 20,000 us
let us = (value * 1800 / 180 + 600); // 0.6 ~ 2.4
let pwm = us * 4096 / 20000;
setPwm(num, 0, pwm);
}
//% blockId=SuperBit_Servo2 block="Servo(270°)|num %num|value %value"
//% weight=96
//% blockGap=10
//% num.min=1 num.max=4 value.min=0 value.max=270
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=20
export function Servo2(num: enServo, value: number): void {
// 50hz: 20,000 us
let newvalue = Math.map(value, 0, 270, 0, 180);
let us = (newvalue * 1800 / 180 + 600); // 0.6 ~ 2.4
let pwm = us * 4096 / 20000;
setPwm(num, 0, pwm);
}
//% blockId=SuperBit_Servo3 block="Servo(360°)|num %num|pos %pos|value %value"
//% weight=96
//% blockGap=10
//% num.min=1 num.max=4 value.min=0 value.max=90
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=20
export function Servo3(num: enServo, pos: enPos, value: number): void {
// 50hz: 20,000 us
if (pos == enPos.stop) {
let us = (86 * 1800 / 180 + 600); // 0.6 ~ 2.4
let pwm = us * 4096 / 20000;
setPwm(num, 0, pwm);
}
else if(pos == enPos.forward){ //0-90 -> 90 - 0
let us = ((90-value) * 1800 / 180 + 600); // 0.6 ~ 2.4
let pwm = us * 4096 / 20000;
setPwm(num, 0, pwm);
}
else if(pos == enPos.reverse){ //0-90 -> 90 -180
let us = ((90+value) * 1800 / 180 + 600); // 0.6 ~ 2.4
let pwm = us * 4096 / 20000;
setPwm(num, 0, pwm);
}
}
//% blockId=SuperBit_startMotor block="Motor|%index|speed(-100~100) %speed"
//% weight=93
//% speed.min=-100 speed.max=100
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
export function startMotor(index: Motors, speed: number): void {
if (!initialized) {
initPCA9685()
}
speed = speed * 40.96; // map 100 to 4096
if (speed >= 4096) {
speed = 4095
}
if (speed <= -4096) {
speed = -4095
}
let a = index
let b = index + 1
if (a > 10)
{
if (speed >= 0) {
setPwm(a, 0, speed)
setPwm(b, 0, 0)
} else {
setPwm(a, 0, 0)
setPwm(b, 0, -speed)
}
}
else {
if (speed >= 0) {
setPwm(b, 0, speed)
setPwm(a, 0, 0)
} else {
setPwm(b, 0, 0)
setPwm(a, 0, -speed)
}
}
}
//% blockId=SuperBit_startMotorDual block="Motor|%motor1|speed %speed1|%motor2|speed %speed2"
//% weight=92
//% blockGap=50
//% speed1.min=-100 speed1.max=100
//% speed2.min=-100 speed2.max=100
//% name.fieldEditor="gridpicker" name.fieldOptions.columns=2
export function startMotorDual(motor1: Motors, speed1: number, motor2: Motors, speed2: number): void {
startMotor(motor1, speed1);
startMotor(motor2, speed2);
}
//% blockId=SuperBit_StepperDegree block="Stepper Motor(28BYJ-48) |%index|degree %degree"
//% weight=90
export function StepperDegree(index: enSteppers, degree: number): void {
if (!initialized) {
initPCA9685()
}
setStepper(index, degree > 0);
degree = Math.abs(degree);
basic.pause(10240 * degree / 360);
MotorStopAll()
}
//% blockId=SuperBit_MotorStopAll block="Motor Stop All"
//% weight=91
//% blockGap=50
export function MotorStopAll(): void {
if (!initialized) {
initPCA9685()
}
stopMotor(Motors.M1);
stopMotor(Motors.M2);
stopMotor(Motors.M3);
stopMotor(Motors.M4);
}
//% blockId=SuperBit_StepperTurn block="Stepper Motor(28BYJ-48) |%index|turn %turn|circle"
//% weight=89
export function StepperTurn(index: enSteppers, turn: enTurns): void {
let degree = turn;
StepperDegree(index, degree);
}
//% blockId=SuperBit_StepperDual block="Dual Stepper Motor(Degree) |M1 %degree1| M2 %degree2"
//% weight=88
export function StepperDual(degree1: number, degree2: number): void {
if (!initialized) {
initPCA9685()
}
setStepper(1, degree1 > 0);
setStepper(2, degree2 > 0);
degree1 = Math.abs(degree1);
degree2 = Math.abs(degree2);
basic.pause(10240 * Math.min(degree1, degree2) / 360);
if (degree1 > degree2) {
stopMotor(Motors.M3);
stopMotor(Motors.M4);
basic.pause(10240 * (degree1 - degree2) / 360);
} else {
stopMotor(Motors.M1);
stopMotor(Motors.M2);
basic.pause(10240 * (degree2 - degree1) / 360);
}
MotorStopAll()
}
//% blockId=SuperBit_PWMOFF block="PWM OFF|%index"
//% weight=87
export function PWMOFF(index: number): void {
setPwm(index, 0, 0);
}
}