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Coach.py
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Coach.py
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import logging
import os
import sys
from collections import deque
from pickle import Pickler, Unpickler
from random import shuffle
import numpy as np
from tqdm import tqdm
from Arena import Arena
from MCTS import MCTS
from china_chess.algorithm.tensor_board_tool import MySummary
from china_chess.constant import MAX_NOT_EAR_NUMBER
import gc
log = logging.getLogger(__name__)
class Coach:
"""
This class executes the self-play + learning. It uses the functions defined
in Game and NeuralNet. args are specified in bakeup_main.py.
"""
def __init__(self, game, nnet, args):
self.game = game
self.nnet = nnet
self.pnet = self.nnet.__class__() # the competitor network
self.args = args
self.mcts = MCTS(self.game, self.nnet, self.args)
self.trainExamplesHistory = [] # history of examples from args.numItersForTrainExamplesHistory latest iterations
self.skipFirstSelfPlay = False # can be overriden in loadTrainExamples()
self.summary = MySummary()
def executeEpisode(self, iter_number):
"""
This function executes one episode of self-play, starting with player 1.
As the game is played, each turn is added as a training example to
trainExamples. The game is played till the game ends. After the game
ends, the outcome of the game is used to assign values to each example
in trainExamples.
It uses a temp=1 if episodeStep < tempThreshold, and thereafter
uses temp=0.
Returns:
trainExamples: a list of examples of the form (canonicalBoard, currPlayer, pi,v)
pi is the MCTS informed policy vector, v is +1 if
the player eventually won the game, else -1.
"""
trainExamples = []
board = self.game.getInitBoard()
self.curPlayer = 1
episodeStep = 0
sum_of_is_eat = 0
continue_list = []
while True:
episodeStep += 1
canonicalBoard = self.game.getCanonicalForm(board, self.curPlayer)
temp = int(episodeStep < self.args.tempThreshold)
pi = self.mcts.getActionProb(canonicalBoard, iter_number, episodeStep, temp=temp)
sym = self.game.getSymmetries(canonicalBoard, pi)
for b, p in sym:
trainExamples.append([b, self.curPlayer, p, None])
action = np.random.choice(len(pi), p=pi)
board, self.curPlayer, is_eat = self.game.getNextState(board, self.curPlayer, action)
if is_eat:
sum_of_is_eat = 0
else:
sum_of_is_eat += is_eat
if len(continue_list) == 12:
del continue_list[0]
continue_list.append(action)
is_end, r = self.game.getGameEnded(board, self.curPlayer)
if is_end or sum_of_is_eat >= MAX_NOT_EAR_NUMBER or MCTS.is_draw(continue_list):
return [(x[0], x[2], r * ((-1) ** (x[1] != self.curPlayer))) for x in trainExamples]
def learn(self):
"""
Performs numIters iterations with numEps episodes of self-play in each
iteration. After every iteration, it retrains neural network with
examples in trainExamples (which has a maximum length of maxlenofQueue).
It then pits the new neural network against the old one and accepts it
only if it wins >= updateThreshold fraction of games.
"""
red_elo = 0
for i in range(1, self.args.numIters + 1):
# bookkeeping
log.info(f'Starting Iter #{i} ...')
# examples of the iteration
if not self.skipFirstSelfPlay or i > 1:
iterationTrainExamples = deque([], maxlen=self.args.maxlenOfQueue)
for _ in tqdm(range(self.args.numEps), desc="Self Play"):
self.mcts = MCTS(self.game, self.nnet, self.args) # reset search tree
iterationTrainExamples += self.executeEpisode(i)
# save the iteration examples to the history
self.trainExamplesHistory.append(iterationTrainExamples)
if len(self.trainExamplesHistory) > self.args.numItersForTrainExamplesHistory:
log.warning(
f"Removing the oldest entry in trainExamples. len(trainExamplesHistory) = {len(self.trainExamplesHistory)}")
self.trainExamplesHistory.pop(0)
# backup history to a file
# NB! the examples were collected using the model from the previous iteration, so (i-1)
self.saveTrainExamples(i - 1)
# shuffle examples before training
trainExamples = []
for e in self.trainExamplesHistory:
trainExamples.extend(e)
shuffle(trainExamples)
# training new network, keeping a copy of the old one
self.nnet.save_checkpoint(folder=self.args.checkpoint, filename='temp.pth.tar')
self.pnet.load_checkpoint(folder=self.args.checkpoint, filename='temp.pth.tar')
pmcts = MCTS(self.game, self.pnet, self.args)
self.nnet.train(trainExamples)
nmcts = MCTS(self.game, self.nnet, self.args)
log.info('PITTING AGAINST PREVIOUS VERSION')
arena = Arena(lambda x: np.argmax(pmcts.getActionProb(x, i, -1, temp=0)),
lambda x: np.argmax(nmcts.getActionProb(x, i, -1, temp=0)), self.game)
red_elo_current, black_elo_current, draws = arena.playGames(self.args.arenaCompare)
self.summary.add_float(x=i, y=red_elo_current, title='Red Elo')
self.summary.add_float(x=i, y=black_elo_current, title='Black Elo')
log.info('DRAWS : %d' % (draws / self.args.arenaCompare))
if red_elo_current > red_elo:
red_elo = red_elo_current
log.info('ACCEPTING NEW MODEL')
self.nnet.save_checkpoint(folder=self.args.checkpoint, filename=self.getCheckpointFile(i))
self.nnet.save_checkpoint(folder=self.args.checkpoint, filename='best.pth.tar')
else:
log.info('REJECTING NEW MODEL')
self.nnet.load_checkpoint(folder=self.args.checkpoint, filename='temp.pth.tar')
gc.collect()
def getCheckpointFile(self, iteration):
return 'checkpoint_' + str(iteration) + '.pth.tar'
def saveTrainExamples(self, iteration):
folder = self.args.checkpoint
if not os.path.exists(folder):
os.makedirs(folder)
filename = os.path.join(folder, self.getCheckpointFile(iteration) + ".examples")
with open(filename, "wb+") as f:
Pickler(f).dump(self.trainExamplesHistory)
f.closed
def loadTrainExamples(self):
modelFile = os.path.join(self.args.load_folder_file[0], self.args.load_folder_file[1])
examplesFile = modelFile + ".examples"
if not os.path.isfile(examplesFile):
log.warning(f'File "{examplesFile}" with trainExamples not found!')
r = input("Continue? [y|n]")
if r != "y":
sys.exit()
else:
log.info("File with trainExamples found. Loading it...")
with open(examplesFile, "rb") as f:
self.trainExamplesHistory = Unpickler(f).load()
log.info('Loading done!')
# examples based on the model were already collected (loaded)
self.skipFirstSelfPlay = True